I will try to keep this constructive as per posting guidelines.
I dont like this instance, its the only one in WoD i dont like. Maybe because its the one i cannot complete
first boss - the tree guy - simple.
Try to kill the globes before they get to him, dont stand in the 'roots/brambles'
Second - the protectors - Hard.
Kill the healer first, then druid, then tanky dude.
Dont stand in stuff, ofc. Stop attacking when healer gains barkskin (dispellable? not with my paladins anyway..)
Interrupt his heal.
third - bonus boss - spider = simple.
kill the pale orc so he doesnt regain hp, like burial grounds first boss.
interrupt.
fourth - archmage - simple.
dont stand in stuff.
jump over fire rings.
Fifth boss - yalnu - UNPOSSIBLE!
The mages will kill yalnu over time, your main focus is managing the adds, sounds simple? well most of the adds start as about 50 flowers on the ground which you just have to run over to kill in the allotted time - probably easy with 5 seperate runners. As a boxer i end up with about 25 adds which i cannot survive for long on top of yalnu and the tree adds.
Drag the adds into the mages aoe - helps.
if a team member gets tangled then attack it to free them.
At i615 im not even close to beating this one. tried about 5 times and decided to save the repair bill and give up as i was making no progress and cannot see a solution.
I EAGERLY AWAIT INPUT FROM MY FELLOW BOXERS![]()
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