Not a bad write-up, though it suffers from a few areas of myopia that I'd like to point out:
- It's generally frowned upon, when attempting to influence someone in control to reverse a policy they implemented, to directly or indirectly state that they are making irrational decisions. (i.e. Mob Rule, Tyranny of the Minority, etc.) Think very hard before telling them they're all ate up with the dumbass, unless you can prove the irrationality objectively and especially if you aren't prepared to suggest better alternatives.
- Using the argument that there are other products that do the same thing as most multiboxing software as a reason it will be ineffective to ban "legit" multiboxing doesn't make much sense to me. Looking at it from their side, if they're trying to get rid of botters/macroers, then it would seem to be a cost-effective means of reducing the workload on the Anti-Cheating Investigations Team to just ban everyone they detected multiplexing. Support resources are not unlimited.
- A point that hasn't been discussed much, arguably not due to a lack of questions from the multiboxing community, is why this change is actually taking place, or as you mentioned: what problem(s) are they really trying to solve with this ban? Until we know that in pretty good detail, questioning their judgment with regards to the "fixes" seems ill-informed since we're operating under a lack of information.
- You make a bit of the "it's so easy anyone can do it, you just need money/equipment" argument in there. I'd say that's a flawed argument for two reasons: A) what you and we here in the multiboxing community consider "easy" is literally incomprehensible to the vast majority of other gamers from a purely technical standpoint let alone the philosophical, and B) if it really were that easy then it stands to reason CCP would rather discourage it as a way to reduce server loads (obvious caveat about cost-benefit indicators).
The way I see it, from a we-have-to-run-a-business-here perspective, the amount of dev and support resources it would involve to modify and/or police the game in order to A) weed out bots/macros and B) mitigate the effectiveness of large multiboxed fleets is not insignificant. The simple/cheap solution is to do exactly what they're doing. That said, the PR war could go either way. If more people are made happy about this than the multiboxers it pissed off, then it's a net gain regardless of other considerations.
My 2 ISK, anyway.![]()
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