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  1. #1

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    Quote Originally Posted by shadowfoot View Post
    Since one of the characters will not be able to target itself, it will remain lock on current target, You are going to end up remote repairing enemy ship.... if you mine in null/low/wh.
    My idea was to have a lead drone boat with a single target painter, who will be the only one targeting enemy ships and calling shots, the rest of the team will assign drones to the lead ship and only target each other for cap feed and armor or shield remote repair by targeting via fleet broadcast window. They will not target any enemy ships, so they will be unable to heal them. The DPS is to come from drones only, no guns.
    Last edited by Alex66 : 11-23-2014 at 10:30 AM

  2. #2

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    I highly suggest NOT doing spidertanking with 5 ships. Anything more than 3 ships and you'll give yourself an aneurysm trying to micro that shit.

    Rather, I'd suggest running something like 2 logi, 3 dps for 5 chars. (or maybe a tinker 1 logi + 4 dps repping logi)

    I also HIGHLY suggest gilas - they're a bit expensive, but they're freakin awesome, even with low SP.

    I'd also recommend checking out the ingame channel "Oatmeal" for tips. If you're looking for a corp that's very friendly to multiboxers - you can find us all in the same channel.

    Check out the "sleepover" thread for more info.

  3. #3

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    Quote Originally Posted by LordsServant View Post
    I highly suggest NOT doing spidertanking with 5 ships. Anything more than 3 ships and you'll give yourself an aneurysm trying to micro that shit.

    Rather, I'd suggest running something like 2 logi, 3 dps for 5 chars. (or maybe a tinker 1 logi + 4 dps repping logi)

    I also HIGHLY suggest gilas - they're a bit expensive, but they're freakin awesome
    Thanks for the input. Hmm, I was under the impression that RR spider-tanking is actually not that hard if you use isboxer's click bars and fleet history for calling your reps... more so if you don't use guns on non-lead ships. I watched Mosg2's YouTube video: http://www.youtube.com/watch?v=1jjridfGJMM, as well as looked at this forum thread http://isboxer.com/forum/viewtopic.php?f=10&t=2474 and it seemed to me it is not actually all that complicated. I could be wrong I suppose, but I would like to understand what makes it more complex than healing in WoW for example. I liked the notion of spider-tanking vs. Logi support primarily because all 5 ships contribute to dps via their drones and that I have no need to sync enemy targets across dps since no guns are being used. The combined rep power of 5 ships seems awesome thing to have too.

    As to Gila - I actually own a shiny one from my past days when I was toying with sentries and briefly running some solo stuff to get a taste of combat in EVE. My understanding was that it is now more of a medium-drone centered boat, and I was thinking about fitting it for exploration stuff to swap out one Domi in the fleet for such activities.

    I did read your "sleepover" thread too and will be dropping into your chat channel for tips etc., thx for the suggestion.

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