I'm currently running 55 Garrisons, and I don't know a thing about them really..
..except the fact that each newly started garrison grants 1 GR (Garrison Resource) every 10 minutes (Garrison Cache)
My main team is 5 mages, and they are not even level 92 yet, but each of them have Town Hall upgraded to level 2 due to not skipping any quests.
This unlocks the blueprints for professions that you do not have, and some other goods.
Currenly my favourite house is Trading Post level 1, because that's where you get a vendor, who will sell you ores, herbs, meat etc for exchange for GR.
Each of my mage had some "overleft" GRs, around 400 GR each. and so I spent 2000GR in total for purchasing Gorgond Flytraps, which had highest Auction House value. 20g each or so. I can't remember the exact amount of herbs I just put on AH, but I had like almost 400 of them
I guess my goal will be to level all my toons at least to this point, so I can earn GRs when they are offline, and then trade them to mats which have the best demand.
I'm very interested in having own mines and gardens, but those require levels 92 and 96 if I remember that right.
An own personal mine per each character is awesome, even at level 1.
Mages just dinged 92, and I mined all 5 mines, resulting like 75 both types of Ores in total. The mines refresh every day (same time than dailies) Later on, when you upgrade your Lunarfall Excavation, the nodes will be "rich"
Enchanter's Study is great, since even non-enchanters can DE the unwanted gear from follower missions/questing/etc..
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