Quote Originally Posted by CMKCot View Post
4 reps are enough to keep alive on Vgs, so long you are doing some pew pew... still, you need two logis only because someone has to rep the logi if it gets agro.

using one logi can be done by tinker tanking. since the logi is cap feed, and RRed by the other ships, you can afford to use only one. (BCs Have a spare high)

i know of a 5 boxer who's doing it on scouts using meta fitted phropecies + guardian. he just drops drones, assigns to guardian, and uses the guardian as lead. the guardian has over 200 sensor so it can't get jammed. (well, it can, but its about 0.3% chance per jam cycle) for reps and feed all you need is small A-Types, those are dirt cheap.

and in case you haven't tried them, scouts are no joke. and for a newbro 5 boxer they pay pretty well.

btw, if he were using t1 battleship hulls instead of t1 BCs, i don't think he could do what he's doing. BCs take about -40% damage from rats thanks to their signature alone. battleships would bleed and die unless pimped.
I think I may have read that conversation in oatmeal and he used navy harbs with one guardian. I looked at the comparison for navy harbs and their HP is almost equivalent to a navy apoc. HP not number of slots. Granted the navy harb cannot hit out as far as the navy apoc and does less alpha because of low slots used for tank rather than damage mods. I played around with EFT trying to figure it out but it still couldn't compare to the Navy Apoc for a starting dps ship for VGs.