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  1. #1

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    Quote Originally Posted by runtu View Post
    Thank god Blizzard have removed or at least eased a bit the dungeon reseting, since it seems 5 dungeon IDs per an hour -restriction is gone now..

    -Beeq
    Quote Originally Posted by Qebm View Post
    The dungeons/hour restriction was raised to 10 a while ago
    Yes, we just talked about this in the Monkey Runs thread. They upped it to 10 in April.
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  2. #2

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    Quote Originally Posted by Khatovar View Post
    Yes, we just talked about this in the Monkey Runs thread. They upped it to 10 in April.
    I guess those monkey runs consume rested exp. This method however, does not ^^
    Got my 4 DKs from 85.0 to 87.1 with one hour of work

    I got stuck on instance loading screen twice, but that's where you usually had "too many instances" message, now it only gets stuck loading.

    If you extend these 3 minute runs to 4 minutes, the time window allows you to loot everything, especially green drops, which disenchants to.. Hypnotic Dust \o/
    Last edited by beeq : 10-19-2014 at 01:16 PM

  3. #3
    Member JohnGabriel's Avatar
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    Quote Originally Posted by runtu View Post
    I guess those monkey runs consume rested exp. This method however, does not ^^
    Got my 4 DKs from 85.0 to 87.1 with one hour of work

    I got stuck on instance loading screen twice, but that's where you usually had "too many instances" message, now it only gets stuck loading.

    If you extend these 3 minute runs to 4 minutes, the time window allows you to loot everything, especially green drops, which disenchants to.. Hypnotic Dust \o/
    The Brewery consumes rested exp but Tolvir does not? Or do you just mean the Brewery takes longer?

  4. #4

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    Quote Originally Posted by JohnGabriel View Post
    The Brewery consumes rested exp but Tolvir does not? Or do you just mean the Brewery takes longer?
    The concept of monkey runs are still unfamiliar for me, but what I've quickly red, I guess it's just basic boosting (lvl90 + 4x lower level slaves) and the exp is earned by killing mobs inside the instance. Thus, each kill is rested, and you can keep doing this only 1,5 levels until rested exp wears out.

    On these Tol'Vir you earn dungeon completing reward; 36g and 57300 exp each clear, and this reward does not consume rested exp. Of course killing mobs still consumes some rested exp, but only very very little. When you earn the reward, the rested exp pointer moves forward same amount, and you can go from 85 to 90 by clearing the instance 50ish times.

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