Quote Originally Posted by Ughmahedhurtz View Post
Refer to my ISBoxer profile: http://www.l00py.net/isboxer_ugh_24nov2014.txt In there, you'll find in the keymaps for each class two mapped keys: PrimaryATGs and SecondaryATGs. That moves characters in and out of ATGs as needed and remaps the virtual combat keymap references as well.

I use the ISBoxer Pro system. As an example of what it does for, say, my main DPS spam key:

  1. My DPS key "v" is bound to the "DPS Rotation" mapped key in "Combat Hotkeys" keymap.
  2. That key does "Assist Me" -> self in the Non-combat keymap, and then calls "DPS Rotation" mapped key in the Virtual Combat keymap -> all.
  3. Then the Virtual Combat keymap's "DPS Rotation" key calls "DPS Rotation" in the keymap MonkTank -> self. The Virtual Combat keymap "reference" is initially defined in each character's "Virtual Mapped Keys" tab and can be switched around as needed to point to a different keymap as needed for different specs or testing. Again, see the ATG switching keys noted above for examples.


See my linked profile above. The DPS key spams 4 steps to cover all the different things without it getting hung up in a macro. It also spams my RingOfPeace and ChiWave mapped keys. RingOfPeace fires on the next character once every 8 seconds and resets after 45 seconds (the cooldown of the spell); this ensures it is up as often as possible on the target's target to keep it silenced/disarmed as much as possible. ChiWave fires on the next character every 3 seconds ensuring that it's up as often as possible and doesn't waste itself on a mob that dies immediately as it would if you just fired it on all 5 monks at once.

Yep. I use right-control + right-alt + keypad 0-9, etc. since I don't bind those to anything, but you can use whatever you'd like.
Thanks I was just watching the pro setup video today, figured it was related and looked back and saw your response. Sweet, thanks!!!