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    wind walker monks have a huge arsenal of gap closing tools

    they have a reflect all damage cooldown
    they can sheep on a 15 second cooldown
    they have two stuns
    they have two interrupts if you go blood elf
    they have two snares
    they have a ranged root that is going away i believe
    they have an ability that is like a warrior charge that doesnt need a target to use
    like hunters they have an escape ability but you are not limited to escaping backwards you can fling yourself left right back or forward
    they have a scary ability called flying serpent kick that rockets you forward and stops only when you click the button again. there is ghyph to auto stop you when you hit a mob. what I do is i use isboxer's do action on both keypress and release. so when i hold down my hotkey i fly forward and when i let go the hotkey my monk stops.
    Last edited by JackBurton : 10-15-2014 at 02:03 AM
    Just remember what ol' Jack Burton does when the earth quakes, and the poison arrows fall from the sky, and the pillars of Heaven shake. Yeah, Jack Burton just looks that big ol' storm right square in the eye and he says, "Give me your best shot, pal. I can take it"

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