wind walker monks have a huge arsenal of gap closing tools
they have a reflect all damage cooldown
they can sheep on a 15 second cooldown
they have two stuns
they have two interrupts if you go blood elf
they have two snares
they have a ranged root that is going away i believe
they have an ability that is like a warrior charge that doesnt need a target to use
like hunters they have an escape ability but you are not limited to escaping backwards you can fling yourself left right back or forward
they have a scary ability called flying serpent kick that rockets you forward and stops only when you click the button again. there is ghyph to auto stop you when you hit a mob. what I do is i use isboxer's do action on both keypress and release. so when i hold down my hotkey i fly forward and when i let go the hotkey my monk stops.
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