ive been trying to find something that would work nicely with boxing alongside a armor t3 gang since my corp doesnt run shield setups outside nullsec roams.

[Damnation, PVP]
1600mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Armor Thermic Hardener II
Energized Adaptive Nano Membrane II
Ballistic Control System II
Ballistic Control System II


Experimental 10MN Microwarpdrive I
Phased Muon Sensor Disruptor I, Targeting Range Dampening Script
Phased Muon Sensor Disruptor I, Targeting Range Dampening Script
Phased Weapon Navigation Array Generation Extron


Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Mjolnir Rage Heavy Assault Missile
[empty high slot]
[empty high slot]


Medium Anti-EM Pump II
Medium Trimark Armor Pump II


Hammerhead II x5

I think this would be pretty amazing if boxed, 180k ehp with links, 600 dps on a well skilled character and a good amount of ewar to throw at enemy logi. Spare highs can be fit with neuts/smartbombs.

Cheap alternative would be the prophecy

[Prophecy, Gang]
1600mm Reinforced Rolled Tungsten Plates I
Armor Explosive Hardener II
Armor Kinetic Hardener II
Armor Thermic Hardener II
Energized Adaptive Nano Membrane II
Drone Damage Amplifier II
Drone Damage Amplifier II


Experimental 10MN Microwarpdrive I
Medium Capacitor Booster II, Navy Cap Booster 800
Phased Muon Sensor Disruptor I, Targeting Range Dampening Script
Phased Muon Sensor Disruptor I, Targeting Range Dampening Script


Small Energy Neutralizer II
Small Energy Neutralizer II
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I


Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I


Federation Navy Ogre x2
Hammerhead II x2
Hobgoblin II x1

Managing the cap on this setup would be pretty tough though, but i think one might be able to do something cool with the clickbar videofx thing where you could see the cap and then just click on the fx and have it activate the cap booster.

I would love to have a good high alpha armor setup for something that could be brought with a typical t3 armor gang, but sadly it seems that all the alpha ships must be shield tanked to be effective.