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  1. #10

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    I've been running 5x boomkin for a while. Starfalls are still pretty good AOE, especially in combination with your DPS cooldowns and spamming Celestial Alignment dots. However, since the nerf it's not nearly as strong as it used to be. At around 648 ilvl PVP gear (before scaling), I get around 2.5k damage per star hit with cooldowns running. With crits, multistrikes and people with lower versatility, the average damage gained per star is however a bit higher than that. In any case, I usually end up using a starfall really only when I pop cooldowns, and save the other stacks for focused burst with Starsurges.

    5x Moonkin still has plenty of melting power, but applying it effectively seems to only really be viable against fairly non-organized groups of people. IE: world PVP. In say 5v5 arena, it is simply too easy to avoid. And as 5v5 is not played casually anymore (at least I did not come across a single team below 1750 MMR in the 26 games I did before giving up on it), the comps you're going to face are simply not viable to kill with the Shock-and-Awe strategy (read: double healer every single time). I can get 1, maybe 2, but then the damage winds down and I just slow begin dying.
    Last edited by Wubsie : 03-06-2015 at 11:39 AM

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