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  1. #1

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    Quote Originally Posted by LordsServant View Post
    Magnetar got nerfed hella hard. Not worth tbh, esp if you plan on ever using missile ships, or Phoenix.

    Pulsar is hella awesome because hostiles can't just blob u with armor t3s (they can, but then their ehp goes to shit), and you get a sig bonus, making Phoenix in particular fucking epic for wrecking shit, and you get a cap regen bonus, meaning you can tank harder with the extra cap.

    Now, neuts are doubled in Pulsars, making your neuting extra effective (as are hostiles, but most neuting ships get wrecked hella fast by an alpha fleet or phoenix) and all shield ships (like shield VNIs, Gilas, Rattlesnakes, Hurricanes, Hurricane Fleet Issues, Phoenix, Shield Archon...ships we'd be using) also get more EHP.
    The problem with pulsars in c4,5 and 6 is that there are relatively few of them and most people want them lol.

  2. #2

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    Quote Originally Posted by Jacobsalt View Post
    The problem with pulsars in c4,5 and 6 is that there are relatively few of them and most people want them lol.
    That's not a problem, because *I* want one.

    I'd be willing to bet I'm a lot scarier than anyone we'll find in a c4 pulsar, and most c5 and c6.

    Plus we're multiboxers - our fleets should look especially scary. Biggest issue is just finding one.

    Find me one, and it doesn't really matter who lives in it. We'll take it.

  3. #3

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    Quote Originally Posted by LordsServant View Post
    That's not a problem, because *I* want one.

    I'd be willing to bet I'm a lot scarier than anyone we'll find in a c4 pulsar, and most c5 and c6.

    Plus we're multiboxers - our fleets should look especially scary. Biggest issue is just finding one.

    Find me one, and it doesn't really matter who lives in it. We'll take it.
    I'm not above evicting someone from a c4->c3/c5. I can bring 3k dps to the POS bash party.

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