-
80m+ without Furnace. My main has a Heart Slaughter, at least for now. SoJ with DEX, not the best shield/helm, but overall, in good shape:
http://us.battle.net/d3/en/profile/D.../hero/44621324
Bracer stacking works amazing for trash, Elites (blues and minions) but does nothing on Champions, Rift Guardian and some big ass white mobs like Executioners, Mallet Lords and Punishers. For those u need raw damage on all your chars and my party is handicapped right now. I'm carrying 2, but once I improve them, it should be a lot smoother. At least I managed to get all my Shields, reason why GR34 was possible. Now I need to work on 2 more Leoric Crowns, 2 decent weapons and Physical/STR SoJs for every char. Right now I'm hitting Champions and RG for around 50m. I should be posting later today my topic about Crusaders. I'll prolly upload a video later tonight as well.
Steed Charge is THE best skill to move around. Something u don't quite get from the description is that mobs don't attack while u are on the horse. While WD Spirit Walk kinda does that, many ppl don't know that the "spirit" left behind can be killed and that will instantly cancel the skill. That doesn't happen here. It not only lets u run at an unbeatable 150% movement speed, but it literally makes u invisible to everything for 3 secs. Not to mention u can go thru mobs and even most doors. Can be used to quickly search all map for bounties/keywardens or escape from tricky situations. I use it all the time whenever I wanna switch to Nemesis Bracers on Shrines/Pylons. I get 3 secs where Elites don't even cast a single affix, to switch back to Strongarms and position correctly. By the time Steed Charge is over, the pack is already stunned. Many times wallers can't even cast because I'm able to quickly Steed Charge in position and stun them before they start casting walls.
Crusaders beat DHs for bounties and keywarden runs by a LONG shot. Not even with Danetta's Hatred DHs can compete with Crusaders. DHs are so squishy on T6 that I was forced to look around with just 1 DH and once I found the objective, clear the area a little bit and port the other 3 to that position. Plenty of times I got my whole party killed by doing this, specially on Fields of Misery cause of the huge ranged mob density. Also, porting out was always a problem and had to clear everything to port, wasting time. Sure, I can clear everything pretty fast, but still, sometimes u get your portal cancelled cause of a single mob or an elite affix, etc. Not a problem with Crusaders. U just run around extremely fast with your whole party without consuming any resource at all, go thru mobs safely, get to your target, kill it, port to the next bounty/keywarden. I'm able to farm RoRG prolly 3+ times faster than with DHs and NEVER die. I actually ENJOY doing bounties now. Multiboxing bounties/keyruns was prolly the most BORING thing in D3 for me, specially after u do split farming. Everything felt so damn slow and many times I fell asleep. Not anymore. This weekend I lost the count of how many bounties I did and got a ton of RoRG, 2 ideal for my party.
So yeah, Crusaders are in very good shape. My target is to be able to do GR40 with them. We'll see how it goes.
Last edited by Devile : 09-22-2014 at 11:58 AM
Posting Rules
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
Connect With Us