earthquake made it back

, still cast time/mana cost sucks for pvp, its partly useful in 5s to screw up rogue-melee openers on you
- Earthquake (New) You cause the earth at the target location to tremble and break, dealing [ 112.5% of Nature Spell Power ] Physical damage over 10 sec to enemies in an 8 yard radius, with a 10% chance of knocking down affected targets. Shaman - Elemental Spec. 70.3% of Base Mana. 35 yd range. 2.5 sec cast. 10 sec cooldown.
also, we got numbers on mastery
- Mastery: Elemental Discharge When you deal direct damage with Lightning Bolt, Chain Lightning, and Earth Shock, you have a 16% chance to gain Electric Charge. At 3 Electric Charges, a Lightning Strike hits the target for [ 200% of Spell Power ] Nature damage. When you deal direct damage with Lava Burst, Lava Beam, and Flame Shock, you have an a 16% chance to gain Rising Heat. At 3 Rising Heats, an Eruption hits the target for [ 300% of Spell Power ;] Fire damage. Shaman - Elemental Spec.
too bad we can't make proper use of this, but potential extra damage on earth shock is always good
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