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    Gameplay

    Now that we cleared the builds and gear, lets go into playstyle of the mixed party. For once, this will be mainly melee. The fact u added a monk will add certain limitations to your range. Sure u can always range mobs with Fissure but it will beat the purpose of this build since the monk will not add much value that way. The idea here is get everything on top of your party, debuff it and melt it. Everything tight and close together to maximize damage. A single Exploding Palm explosion will clear up as many mobs as there are together.

    I'll go 1 by 1 all the skills I have in my bar, keybinds and how I use them, in the exact order I use them:

    Key 1: This is used for Heaven's Fury on the Crusaders and Cyclone Strike Implosion on the monk. I didn't remap this key. I just press 1 to get everything close to me. I don't care about the lightning, that's just additional damage. My focus is only to have all the mobs I want to kill right next to me, so I use it as many times as I need to get everything in range not minding Heaven's Fury.
    Key 3: This one casts several skills and has round robins. When I press 3, I cast Inner Sanctuary on my monk, cast Shield Glare on Crusader #1 and Judgement on Crusader #2 or #3. Judgement on #2 and #3 is in round robin so I have it more often. When I press 3 mobs are locked in place with Inner Sanctuary (slowed/debuffed), blinded and rooted.
    Left Click: main attack is Fissure so I cast a few Fissure on top of whatever was pulled in front. Monk will just attack melee and I picked a long range skill so it doesn't teleport much around (Epiphany gives teleport ability). Will try Crippling Wave Breaking Wave for the additional 10% damage, but if it teleports too much, I'll go back to Deathly Reach.
    Key 2: No remaps here as well. It will broadcast 2 to all the party so it will cast Provoke on Crusaders to get some Wrath back, add some damage, and also Exploding Palm on the monk. I just target a few mobs here and there and cast it on them.

    That is enough to clear white mobs in less than 2 secs. Even elite packs will blowup very fast.

    Key 4: It will only cast Laws of Justice Decaying Strenght on Crusader #1. Since I don't have enough CDR to have it up all the time nor a forth Crusader to round robin it, I use it on demand. If things get tricky and I'm getting hit hard, I press 4 and I'm able to tank a lot more for 10 secs.
    Key 5: Used for round robin of Laws of Valor Unstoppable Force for Crusader #2 and #3. Have a macro to cast it every 10 secs or manually press 5 every 10 secs so u have it up all the time.
    Key 6: Used for Epiphany on the monk. Again, press this thing every time u have Epiphany available or have a macro to do it for u. I have a Razer keyboard/mouse which is 100% legal AFAIK and let the software take care of this part.

    Right Click: If packs have vortex, frozen, etc. I just cast Akarat's Champion and be done with it. No remaps here as well. It will cast Mantra of Conviction too.

    Tried to reduce the amount of keymaps to the minimum and just have the same keys broadcast to the whole party. So basically I go close to whatever I wanna kill, press 113222 while using my main attack and watch things melt. If things try to escape, press 1 again and 3 to lock them up.

    Rift Guardians are not a big of deal either. With the damage reduction u get from Inner Sanctuary and Laws of Justice, u can literally facetank them and not die, not to mention the huge amount of constant healing Epiphany gives. Every single monk skill, no matter which one, even attacks, will heal your whole party. If u have a high health glove bonus, it's almost impossible to die since Epiphany also makes the monk Immune to CC, so it can keep the heals going on forever. That's why it's so important to have as much CDR as possible with the monk so u keep those heals coming and Inner Sanctuary up all the time.

    That's pretty much it. Hope it helps. Tried to kept it as simple as possible without too complex stuff. Just smash 3 buttons and kill stuff. T6 will prolly need AKKHAN sets for my 3 Crusaders or a little more DPS at least. Right now my Crusaders have 900k dps and 9m+ toughness and are doing T5 smooth without issues. The occasional dead every now and then only, but at a very good pace.

    Nothing beats the feeling of a tank just rolling thru everything
    Last edited by Devile : 06-04-2014 at 02:22 PM

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