You're right, ISBoxer isn't for everyone and people who are comfortable with what they're using shouldn't feel pressured to switch, but I feel the need to address the following:
First, hardware multiboxers have always had access to 1:1 mouse broadcasting (assuming resolutions across multiple computers is the same), and hardware came before software. Second, World of Warcraft hardly relies on 1:1 mouse broadcasting except when you're navigating through NPC dialog panes or maybe using ground-targeted AoE spells. Third, I'm pretty sure that most multiboxing software can, at the very least, mimic/clone mouse clicks in each window -- It's just that Inner Space is the only one that can provide an actual cursor in every window at the same time (the same as hardware multiboxing).
ISBoxer's feature set is not a secret hidden behind closed doors, and even Travis Day, a developer who has worked at Blizzard for a decade, has recently been talking about how he multiboxes Diablo III (the game he's currently assigned to as a developer). While he didn't come out and say which software he used, I don't personally know of anyone who is effectively or efficiently multiboxing Diablo III and not using ISBoxer, so we can only assume he's using ISBoxer and is familiar with its features. Also, Diablo III, unlike World of Warcraft, is a game that relies entirely on being able to replicate the mouse cursor across each game client at the same time, which is why ISBoxer is completely dominant in the D3 multiboxing scene.
I don't mean to sound cocky or that ISBoxer has no competition, because it does, but 1:1 mouse broadcasting has been a feature of Inner Space since its inception (10+ years ago?) -- Lax can correct me on that if I'm wrong.
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