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  1. #1

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    Yeah, it needs to move the mob in order to proc the debuff, which has killed me several times A minion gets off range and it can get me killed easily, specially when they have Nightmarish and Knockback. Many packs are Electric in T6 so I can't dive in the middle with Spirit Walk. If I'm at the right spot already and everything is feared/rooted, I don't wanna use any skill that moves stuff around. That will limit the use of Piranhas to only certain situations.

    My CC WD has 1.1m dps, so is not a support WD alltho it does less damage than the rest. I may try Piranhas only on this one with Strongarms and RoRG so I dont lose Aughild's 3 set bonus, but will need more CDR so I have it more often than just 9+ secs. I'll also have to use another keybind just for Piranhas cause I don't want to move minions or elites if they have certain dangerous affixes. I'm lazy these days, so I'll do that during the week I guess

    PS: Just got my second Carnevil and I'm thinking on trying something different. I really can't use all my Fetishes cause they don't let the dogs hit anything, but what if I go full ranged with Carnevil and Zuni set so only the dogs are melee and my Fetishes are ranged with poison. Tempting.
    Last edited by Devile : 05-24-2014 at 04:57 PM

  2. #2

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    I tried it out on one. Threw on the pants that do 20% more poison damage, it's great single target but really bad aoe. Also crits were only 1-3 mil, while I've seen streamers crit for 10. Possibly missing something.. also fetish generation is much lower this route.
    It still is worth trying though, helps to mix things up.
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

  3. #3

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    Well, I'm criting for 4-5m, but since I have Harringtons Waistguard, I usually crit for 10m which prolly is what that streamer was using (debo maybe?). With a few stacks of Soul Harvest, Gruesome Feast and Big Bad Voodoo, I'm doing 15m+ on elites. It was visibly faster with Carnevil. Dog was hitting less, but was able to hit more since there was less clutter around the boss, so overall was more party dps.

    Once they fix Fetishes so the passive Fetishes don't overwrite the Fetishes from Fetish Army, I'll definitively try this full scale since u can boost Fetish Army damage with items. Imagine 80+ Fetishes hitting darts and just your dogs and Garg tanking. U can prolly faceroll T6 that way, tho FPS will be an issue. I'm dropping HARD to 20fps when usually I'm at 50-60 stable.

  4. #4

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    Finally got the time to try out the Visage build, it really does lock down the entire screen. My characters are not geared well enough for T5 + as anything that hits me once blows up my characters but the build is definitely a game changer. Completely Trivializes everything. So much so.. I might stick with the Crusaders
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

  5. #5

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    After testing the whole weekend different things, even Grin Reaper helm, I went back to focus on Fetishes. Dogs are amazing, but they don't work well with 4 WDs. Solo no doubt, but with so many pets, they end up doing nothing in many situations. They get stuck and do nothing just like the Wrathful Protector. Blizzard really needs to fix the hitboxes of these things. Sucks to see your dogs do nothing even when there's only 1 Fetish hitting a mob just because there's something on the map that stops their agro. They get stuck in doorways and pretty much every small place. Fetishes on the other hand, swarm enemies. They just surround and destroy. Prolly the fact they are so small, let them do what dogs/gargantuan cant.

    So I switched to pure Physical, screw Fire and Poison :P. No Zuni, no Carnevil. Back to Mask of Jeram, Tasker and Theo, Aughild's and Blackthorne's as I started. Fetish Sycophants in all chars but my CC WD. Fetishes rock for multiple targets in open places. Single target not so much since only a handful of them will be able to hit, but at least there are plenty waiting to replace the ones that die fast. As a result my Rift times went down to 9-13 minutes which was a nice improvement. Also was able to do T6 Malthael at first try just adding Spirit Vessel as passive (forgot to take Tiklandian off since it was useless). I'm sure adding all dogs passive will kill it a lot faster.

    Also added Piranhas + Strongarms + 30 CDR + Grave Injustice to my CC WD. It helps clear trash faster. Still using The Tall Man's Finger cause without it, dogs die. Leeching Beasts + Ukhapian Serpent add a lot of surviveablitity and healing.

  6. #6

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    I have to say my Crusaders are just blowing past t5 stuff - so easy and fun - I mean you don't need to do anything, just go up to the elite pack or whatever and spam your attacks. I haven't even tried t6 yet. I have 4 FotF with 50% shield reduction, and 3/4 guys have the 6 set piece bonus. So the Akarats champ is only down for 5-10 seconds at the most.

    I tried my WDs again - with the build notes here, but the pets have so many issues getting stuck and doing nothing. If they didn't have collision, it would be nuts. They seem like much more of a chore than the crusaders.
    Sweet* teams - <unGankable> - Kil'Jaeden US Alliance - 10x Shamans, 9x DKs 1x Pally, 10x Drews

  7. #7

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    Well, switched my WDs to 3x Jade Harvester + 1 CC and now I'm facerolling T6. I'm killing elites in 1 shot most of the time, if not 2. My toughness went down to 6-7m but still not dying much since I'm using Spirit Vessel and have 20% CDR enough to escape most times with Spirit Walk.

  8. #8

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    Quote Originally Posted by Devile View Post
    Well, switched my WDs to 3x Jade Harvester + 1 CC and now I'm facerolling T6. I'm killing elites in 1 shot most of the time, if not 2. My toughness went down to 6-7m but still not dying much since I'm using Spirit Vessel and have 20% CDR enough to escape most times with Spirit Walk.
    Any chance you could post a quick Video, I'm just curious how they play exactly. It's a LONG road for me to try and gear up the WD's.
    Sweet* teams - <unGankable> - Kil'Jaeden US Alliance - 10x Shamans, 9x DKs 1x Pally, 10x Drews

  9. #9

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    Add me ingame (Devile#1430) and I can stream a little bit. I just don't wanna leave VODs or youtube videos. Keep in mind I'm still getting used to Jade Harvester which is a completely different playstyle from petdoctor build and also some Rift Guardians can be VERY hard without all those pets tanking and agroing the boss. Most of my deaths are with the Rift Guardians that have knockback or Electric + Nighmarish/Knockback packs since this build requires to be closer. Need to work on my toughness.
    Last edited by Devile : 06-03-2014 at 01:24 AM

  10. #10

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    One last tip about this extremely OP build:

    Round Robin Soul Harvest: It will multiply your efficiency by a lot. In the past I was not doing this and had the problem of waiting for Soul Harvest cooldown to finish in order to use it again. Sure CDR and Grave Injustice helps but there are always situations when u just have to wait a few secs. Not anymore. Since the damage is insane already, having 3x WDs Soul Harvesting whites and even elites is overkill. Most of the time, 1 soul harvest is enough to kill T6 trash mobs and even some weak elites. Adding Round Robin to my setup helped speed up my farming by a lot. Mixing it with some CDR and Grave Injustice lets me have Soul Harvest available all the time.

    It's very possitive loop of efficiency cause I can kill faster, that procs Grave Injustice more often, reducing cooldown of all skills. I can move faster with Spirit Walk to the next pack faster, kill again, reset the cycle.

    PS: Obviously this works only if u have decent gear to 1 shot mobs with just 1 WD. Otherwise makes no sense.
    Last edited by Devile : 06-17-2014 at 01:37 PM

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