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So I read that forum and the link that lead to the other section and it makes sense that it could work none of them even the GPU fix they have doesn't look it has much to do with us multiboxers... who know how to setup our systems to run these games.
So I am not exactly having their issue. I have zero lag or any issues with just one game running on ultra-everything the game has to offer.
113FPS to boot in a high pvp match and around 160-162 FPS just standing there in the open world looking at random structures.
I did find that the FPS could get into the 200ish if I pulled in the max distance I could see but that made sense...
Now I found one thing after some changing every setting and seeing what it can do.
Lyonheart if you can in the game turn off the tutorial addon in your addon section mine was looking like it was using 445k of constant memory just to keep it going...
I did that and it looked like the system decided to pump some FPS but yet again it wasn't enough to get me to have 5 units running it did let me get 2 to full graphics and a third to minimal with distance pulled in all the way. Why that would have anything to do with my FPS since CPU wasn’t maxed and I had about 20gigs of ram not being used still beats me.
I'll get more details on my settings tonight if you want.
From what I can see the big killer to FPS for Wildstar is that its addons are beefy but mainly it looks to be the max distance you can set causes the FPS to sink.
But lol for the graphics it has vs the hog it is on CPU wonder why we have to go to such lengths to do what we know our machines can do.
It feels like EQ2 graphics engine that if you run it to max everything it tried to bring the best machines to their feet for whatever reasons (Great Graphics).
If you find anything else let me know.
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