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CDR to Round Robin skills.
Method:
In order to round robin a skill your effective cooldown must at least be equal to the duration of the ability times the number of characters you have to round robin with. Ergo, for 4 characters and an ability with duration 10, effective cooldown must be 40 or less.
Given the following formula for calculating the effective cooldown (cooldown - reduction) of an ability:
Effective CD = CD - CD * (CDR/100)
This yields the formula:
CD - CD * (CDR/100) = duration * Characters
apply some simple algebra:
Characters Needed = (CD-CD* (CDR/100))/duration
CDR Needed = -100 * ((duration*Characters-CD)/CD)
Feel free to correct if I've mucked up the algebra somewhere. But I'm pretty sure it's right. Additionally, as there is an ability listed with a 7.5 second CD, I assume partial seconds are preserved when Diablo 3 calculates your effective CD.
See below for table form. Spreadsheet is here. Note that spreadsheet has a slot for inputting your current minimum CDR; which yields the number of characters you require to round-robin a given ability at that minimum CDR. It is not editable to avoid defacement; just download it and use it locally.
Note that total CDR is not additive; a calculator for it is here.
Edit: Added link to CDR calculator, thanks Dev.
Edit: Updated for 2.0.5
Skill |
Rune |
Class |
Dur |
CD |
1 |
2 |
3 |
4 |
Law of Valor |
|
Crusader |
10 |
30 |
66.67 |
33.33 |
0.00 |
0.00 |
Law of Justice |
|
Crusader |
10 |
30 |
66.67 |
33.33 |
0.00 |
0.00 |
Law of Hope |
|
Crusader |
8 |
30 |
73.33 |
46.67 |
20.00 |
0.00 |
Judgement |
|
Crusader |
6 |
20 |
70.00 |
40.00 |
10.00 |
0.00 |
Shield Glare |
|
Crusader |
4 |
12 |
66.67 |
33.33 |
0.00 |
0.00 |
Consecration |
|
Crusader |
10 |
30 |
66.67 |
33.33 |
0.00 |
0.00 |
Condemn |
Vacuum |
Crusader |
3 |
15 |
80.00 |
60.00 |
40.00 |
20.00 |
Breath of Heaven |
Zephyr |
Monk |
3 |
15 |
80.00 |
60.00 |
40.00 |
20.00 |
Breath of Heaven |
Infused with Light |
Monk |
5 |
15 |
66.67 |
33.33 |
0.00 |
0.00 |
Breath of Heaven |
Blazing Wrath |
Monk |
10 |
15 |
33.33 |
0.00 |
0.00 |
0.00 |
Blinding Flash |
|
Monk |
3 |
15 |
80.00 |
60.00 |
40.00 |
20.00 |
Blinding Flash |
Self Reflection |
Monk |
6 |
15 |
60.00 |
20.00 |
0.00 |
0.00 |
Blinding Flash |
Replenish |
Monk |
5 |
15 |
66.67 |
33.33 |
0.00 |
0.00 |
Epiphany |
|
Monk |
15 |
60 |
75.00 |
50.00 |
25.00 |
0.00 |
Serenity |
|
Monk |
3 |
20 |
85.00 |
70.00 |
55.00 |
40.00 |
Serenity |
Ascension |
Monk |
4 |
20 |
80.00 |
60.00 |
40.00 |
20.00 |
Inner Sanctuary |
|
Monk |
6 |
20 |
70.00 |
40.00 |
10.00 |
0.00 |
Inner Sanctuary |
Sanctified Ground |
Monk |
8 |
20 |
60.00 |
20.00 |
0.00 |
0.00 |
Frost Nova |
|
Wizard |
2 |
11 |
81.82 |
63.64 |
45.45 |
27.27 |
Frost Nova |
Cold Snap |
Wizard |
3 |
7.5 |
60.00 |
20.00 |
0.00 |
0.00 |
Black Hole |
|
Wizard |
2 |
12 |
83.33 |
66.67 |
50.00 |
33.33 |
Ground Stop |
|
Barbarian |
4 |
12 |
66.67 |
33.33 |
0.00 |
0.00 |
Ignore Pain |
Mob Rule |
Barbarian |
5 |
30 |
83.33 |
66.67 |
50.00 |
33.33 |
Avalanche |
Snow Capped Mountain |
Barbarian |
3 |
30 |
90.00 |
80.00 |
70.00 |
60.00 |
Hex |
|
Witch Doctor |
12 |
15 |
20.00 |
0.00 |
0.00 |
0.00 |
Mass Confusion |
Paranoia |
Witch Doctor |
12 |
60 |
80.00 |
60.00 |
40.00 |
20.00 |
Horrify |
|
Witch Doctor |
3 |
12 |
75.00 |
50.00 |
25.00 |
0.00 |
Horrify |
Phobia |
Witch Doctor |
6 |
12 |
50.00 |
0.00 |
0.00 |
0.00 |
Big Bad Voodoo |
|
Witch Doctor |
20 |
120 |
83.33 |
66.67 |
50.00 |
33.33 |
Last edited by Ishar : 05-24-2014 at 10:23 AM
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