Quote Originally Posted by Devile View Post

  • The Unity passive only benefits the monk's damage, not the party. That goes for several monk skills/passive so keep that in mind. Only some skills can benefit the party.


  • Epiphany is an amazing skill. Not only it makes your monk Immune to all CC but the Soothing Mist rune heals your party for 20k+ for EVERY skill u cast during the Epiphany (15 secs). Not to mention that paired with Guiding Light passive, it gives a party buff up to 30% damage.

Are you sure about Unity? The description reads each ally gets 5% attack speed; though this would not perhaps apply to Mantra of Conviction since it doesn't hit allies.

I wasn't using Epiphany; but I could see switching it out for one of the generators. I'm confused though, because the generators in the traditionalish build add dps [breaking wave and then knockback through strongarm bracers]. The other 4 skills seem pretty static; so it'd be picking between one of the generators [as the no generator moniker seems to imply] for Epiphany. I'd be worried about Epiphany causing the monk to dash out of the stack though; since I sometimes drop Fissures that aren't immediately on top of my group [since not everything is sucked in all the time; its not every fight, but it happens]

Care to post a build?