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Minor tweaks to my hotkeys:
I made the pull hotkey reset exploding palm/cyclone strike as well; since usually when I need to re-cyclone in mid-fight I also end up with a new monster in front of me.
Changed punish's do not advance to 0.5 seconds before switching to fissure for 4 seconds.
So far my biggest issue is my monk going splat. She's not as durable as the crusaders. But its' getting better (more frequent application of Inner Sanctuary helps). Dev, any advice on gearing out a ZDPS monk? I remember you posting about strongarm bracers and some other synergistic legendaries, but I can't find it off hand.
Pastebin of mapped keys is here if anyone wants to take a look, though I doubt it's worth copying and modifying to suit, probably faster to just make your own. I tend to create lots of keymaps; it helps me keep track of what the spam button is supposed to do.
I also have a global keymap you might find inspirational where I have the actual keybindings, a show/hide vfx keymap, and create minimap/health/resource viewers and sources. This is so I don't have to mess with viewers or keybinds whenever I make a new team.
I'm half afraid one of the ISBoxer guru's will come along and tell me I'm doing something the wrong way, or there's something in there that's horribly broken=p
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