Close
Page 2 of 8 FirstFirst 1 2 3 4 ... LastLast
Showing results 11 to 20 of 71
  1. #11

    Default

    I'm not sure this is how it works... on my main account i have 1 char of each class and on the other 3 only 1 crusader. I don't feel there is any difference in the type of items I get from gambling. I will try adding more crusaders to the "non-main" accounts and see if it changes anything.

  2. #12

    Default

    I believe having alts of a different class changes your loot table, I do not believe having multiples of a given class does however. Certainly seem to get the occasional otherwise inexplicable item. On the other hand smart loot may simply be broken.

    Sent from my SAMSUNG-SGH-I747 using Tapatalk

  3. #13

    Default

    Well, I'm putting my Crusaders on hold for now until 2.0.5 which I guess it will be out tomorrow. They nerfed the shit out of Judgement. IMO is not that appealing now and because of that most my items will be total crap tomorrow :P A lot of buffs tho, sadly the key skill in my build got nerfed really hard.

  4. #14

    Default

    While it's a fairly big Nerf to the skill it doesn't seem like it'd be a huge Nerf to the composition overall. Though it'd change the required itemization significantly, as you say.
    Last edited by Ishar : 05-13-2014 at 08:03 AM

  5. #15

    Default

    It's a good patch overall since they are buffing Crusaders everywhere and there are very few nerfs, but unlucky me, they hit the one skill I was building around, and also Fissure. I have literally no crit chance at all, I replaced it with AR/Armor everywhere. But not a big deal. The patch is great and that's what is important. Most of my gear was crap anyway, mostly yellows so I'll just get more yellows :P. I had few perfect crit chance items that were rerolled to AR/Armor but whatever.

    Blessed Shield was buffed which I wasn't expecting. Moving to a Blessed Shield build stacking on Holy makes a lot of sense now. Just a draft in my head while waiting for the patch:

    http://us.battle.net/d3/en/calculato...Yf!RgZW!ZYZaab
    http://us.battle.net/d3/en/calculato...RT!RgZW!ZYZaYY

    Use a 1 hander and focus on Attack Speed and CDR. Round robin those 2 builds and just play ranged. With Laws of Justice up all time, Consecration and Holy Cause I don't think u will die easily. Just need to get the necessary legendaries and I'll give it a try.

  6. #16

    Default

    Fissure doesn't seem like a huge nerf. Given vacuum they are probably most being hit by the Fissure itself. For four overlapping fissures the damage would be down to 950 from 1140. Blessed shield is still tempting once you get the legendaries though.

    Sent from my SAMSUNG-SGH-I747 using Tapatalk

  7. #17

    Default

    The nerf to Fissure doesn't seem big in numbers but they nerfed it for a reason. They have buffed everything but they nerf this which is not even one of the top builds or most used skills ... why??? I think the arcs where prolly doing more damage than the Fissure itself. Doing T4 I noticed I could chop a Rift Guardian half HP by stacking just a few Fissures in different places which was kinda weird. Was that because of the Fissure damage or maybe the arcs where just adding too much damage? Guess we will notice once the servers are back up.
    Last edited by Devile : 05-13-2014 at 11:08 AM

  8. #18

    Default

    Fissure is a hard skill to estimate damage for. I think it will still be viable. If not optimal.

    In another vein I am sort of torn about how to manage build info across patches and variations. Might be simpler to move to a new thread and reference the old one after patches that change things. Even if the same build works the first part of the thread will have some bad information for people coming after. Eg Fissure crusaders 2.0.5 or whatever. Not like blizzard changes things weekly.

    On the other hand having tons of redundant threads would suck. I can link to the more relevant part of the thread in the reference instead of the first post.

    Sent from my SAMSUNG-SGH-I747 using Tapatalk
    Last edited by Ishar : 05-13-2014 at 11:33 AM

  9. #19

    Default

    So; nothing conclusive, but I experimented a bit this evening without changing anything, but I don't really notice a dip in DPS. Things still melt; doing T1 in pretty atrocious gear.

    With the reduction in CD on laws; you can RR valor with 3 crusaders out the gate; I have the last doing hope/wings of angels to ease the pain of walking to the next group.

    If I find a decent 1 handers for everyone I might swap to fervor for the CD reduction; helm + paragon + 15% from fervor = enough CDR to RR a law with 2.

    At any rate, back to farming materials to make Aughild's/Captains. Maybe I'll finally find a Born's plan since they 'upped the drop rate.'

    Edit: Nevermind; 3x Valor 1x Justice/Decaying Strength is so much better. I can't wait till I can RR both of those. I'll deal with being slow to the party; lol.
    Last edited by Ishar : 05-13-2014 at 11:18 PM

  10. #20

    Default

    I was able to go from easy t4 to fairly easy t5 with the 2.0.5 patch. I'm using 3 Fate of the Fell's and one Blade of Prof.
    Sweet* teams - <unGankable> - Kil'Jaeden US Alliance - 10x Shamans, 9x DKs 1x Pally, 10x Drews

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •