Technically, that's only an FL setup because you still require a target before you can assist. I'm really not trying to rain on anyone's parade, but FTL is already confusing enough and I'm just trying to make sure everyone is on the same page.
You're also defining many Variable Keystrokes on the Character Set level when most of those can probably be defined globally (assuming that profile is only for WildStar and WildStar is the only game that's using Variable Keystrokes). It's not necessarily a bad thing that you're defining them there, but if you ever make more than one Character Set and then change something simple like movement keys, you now have to go to each Character Set and make that change when it could have been done once in the global settings.
And finally, I'd suggest keeping your in-game follow and/or assist key bindings to a single key without a modifier. I don't know how well WildStar handles modifiers, but sometimes that can cause an issue.
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