Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
The Power of Five!!! ( short video )
I think I have FTL working...
I set up my Wildstar config before LAX updated ISBoxer to have a Wildstar wizard. What I did was this:
There is an in game button for Follow, I put this on a secondary bar at CTRL+=.
There is an in game hotkey for Assist, I put this on F12 key.
You want to set Variable Keys for targeting for your characters:
Then set Variable Keystrokes for the Character Set:
And finally make some FTL mappings:
Well that is my version of FTL, happy to be corrected
I should be able to add more characters later and have them slot straight in with minimal config changes.
(Actually looking again at my Follow keymap I cheated a little and just passed F2 target to the following char, I would need to change that if I add another char)
I haven't made any Action Target Groups yet as just duoing but that would be handy for removing chars from the DPS rotation as there are a lot of channelled abilities in game.
Intel 3930k | Asus P9X79 LE | 16GB Ram | Nvidia GTX 980 Ti | 240gb SSD | 2x1TB Raid 0 | AMH A399U 40" 4K Monitor | Logitech G19| Zboard Fang Gamepad | Logitech G602 |
SWToR - 2 box - Shadow and Sage - Shelved when Australian servers moved to the US.
Everquest 2 - 4 box - Bruiser, Swashbuckler, Dirge and Warden - on sabbatical.
Diablo 3 - 3 box - Barbarian, Monk and Crusader - got bored.
Wildstar - 2 box - Stalker+Medic and Engineer+Spellslinger - punched out after the first month.
Technically, that's only an FL setup because you still require a target before you can assist. I'm really not trying to rain on anyone's parade, but FTL is already confusing enough and I'm just trying to make sure everyone is on the same page.
You're also defining many Variable Keystrokes on the Character Set level when most of those can probably be defined globally (assuming that profile is only for WildStar and WildStar is the only game that's using Variable Keystrokes). It's not necessarily a bad thing that you're defining them there, but if you ever make more than one Character Set and then change something simple like movement keys, you now have to go to each Character Set and make that change when it could have been done once in the global settings.
And finally, I'd suggest keeping your in-game follow and/or assist key bindings to a single key without a modifier. I don't know how well WildStar handles modifiers, but sometimes that can cause an issue.
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