Quote Originally Posted by 'Bettysue',index.php?page=Thread&postID=160848#pos t160848
The advent of Ace3.0 saw the deprication of this ability, because it was of little use.

If you enter combat with a long scripted play already in progress it's possible to spam yourself right off the server after combat, so use it wisely.
It sounds like a determined person could, meanwhile, copy that section of code into a new add-on - and at the same time, possibly add the capability to break (or pause?) if combat is entered to handle that more gracefully.