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  1. #11

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    Quote Originally Posted by MiRai View Post
    Time to fire up 5 accounts and plow through content by yourself. Tell them you'll see them at max level.
    This :P


    so lets talk about five man groups.




  2. #12
    Member zakktb's Avatar
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    Quote Originally Posted by ebony View Post
    This :P


    so lets talk about five man groups.

    Ok, I was thinking 1 tank, 2 dps/heal hybrid and 2 dps.

    Tank: Prot Pally
    Heals: Fistweaver and Disc Priest
    DPS: Affliction Lock/Boomkin and BM Hunter

    I have a slight feeling that it will take a while to get used to the Keybindings and Macros for each toon, but for the heals, as mentioned earlier, use Vuhdo and Videofx. Definitely will accept any/and all seggestions on the topic of 5man.

  3. #13

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    Quote Originally Posted by zakktb View Post
    Ok, I was thinking 1 tank, 2 dps/heal hybrid and 2 dps.

    Tank: Prot Pally
    Heals: Fistweaver and Disc Priest
    DPS: Affliction Lock/Boomkin and BM Hunter

    I have a slight feeling that it will take a while to get used to the Keybindings and Macros for each toon, but for the heals, as mentioned earlier, use Vuhdo and Videofx. Definitely will accept any/and all seggestions on the topic of 5man.

    well it goes down to your play and what you want to do in game atm am running a all pally group easy to setup the same class and works better in pvp. But on the side LFG, if you want to go or pvp then I would not go mixed and it will take a lot longer to setup.

    saying that if I was to do a mixed group I would go for

    Pally proc
    Warlock
    Hunter (as it can full buffs that might be needed)
    Mage
    Priest

    if you wonted a 2nd healer like you said then I would drop the hunter and add a shammy. A mage is kinda useful or portals food/water. the lock can be with its summing stone.

    I would not go with a boomkin I would pick a shammy over the boom for the dps/buffs




  4. #14
    Member zakktb's Avatar
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    May I ask how you have them set-up? It seems like it would be very tedious to set-up 4 melee characters to be able to attack everything around the Tank. It seems that it would be easier to go with 3 ranged DPS so that you don't have to be in the face of your target. I could be wrong on that and it is easier than it sounds.
    Last edited by zakktb : 03-04-2014 at 03:27 PM

  5. #15
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by zakktb View Post
    May I ask how you have them set-up? It seems like it would be very tedious to set-up 4 melee characters to be able to attack everything around the Tank. It seems that it would be easier to go with 3 ranged DPS so that you don't have to be in the face of your target. I could be wrong on that and it is easier than it sounds.
    I always recommend to new multiboxers that they start with ranged classes, preferably casters, because they're the easiest to deal with, especially when doing mixed classes. Once you get comfortable with the basics and controlling all the characters you should move to the Pro Config.

  6. #16
    Member zakktb's Avatar
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    Quote Originally Posted by MiRai View Post
    I always recommend to new multiboxers that they start with ranged classes, preferably casters, because they're the easiest to deal with, especially when doing mixed classes. Once you get comfortable with the basics and controlling all the characters you should move to the Pro Config.
    Ok, so instead of rocking a Dungeon team setup go all ranged? Or just go 4 DPS and one Healer? I see myself getting multiple teams to 85/90 ASAP and it seems like dungeons are the fastest, I find questing is more of a hassle.

  7. #17
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by zakktb View Post
    Ok, so instead of rocking a Dungeon team setup go all ranged? Or just go 4 DPS and one Healer? I see myself getting multiple teams to 85/90 ASAP and it seems like dungeons are the fastest, I find questing is more of a hassle.
    No, you can set up a team that's viable for dungeons and the LFD tool, but instead of using melee for the three DPS spots, I would recommend using ranged casters to make things easier in the beginning.

  8. #18
    Member zakktb's Avatar
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    Ahh, ok. Going to start over the next few weeks then. ^^

  9. #19

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    or if you want a twist and an easier ride.. drive from Druid healer (using the addon Healium so no need to change target from the enemy to heal), x3 Destro locks (easy to macro) with a disc priest dpsing with more free heals thrown in.. overkill for now but come warlords it will be awesome. Voidlords tank with ease once you get the talent and glyph of demon training (although my team are mashing through instances np without raf but fully loomed), also glyph of health funnel and glyph of eternal resolve.. hunter would work just as well too.

    Beauty of this setup is you can still use the instance finder by setting Druid as tank, Priest as heals.

    I'm looking forward to perma Doomguard & Abyssal
    Last edited by Andreauk : 03-04-2014 at 06:40 PM

  10. #20
    Member zakktb's Avatar
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    Quote Originally Posted by Andreauk View Post
    or if you want a twist and an easier ride.. drive from Druid healer (using the addon Healium so no need to change target from the enemy to heal), x3 Destro locks (easy to macro) with a disc priest dpsing with more free heals thrown in.. overkill for now but come warlords it will be awesome. Voidlords tank with ease once you get the talent and glyph of demon training (although my team are mashing through instances np without raf but fully loomed), also glyph of health funnel and glyph of eternal resolve.. hunter would work just as well too.

    Beauty of this setup is you can still use the instance finder by setting Druid as tank, Priest as heals.

    I'm looking forward to perma Doomguard & Abyssal
    This. Sounds F**king awesome. Going to have to keep this one in mind.

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