Quote Originally Posted by TheOlz View Post
I am running a full 5 man group:
Paladin - tank
Shaman - healer
Moonkin
Mage
Hunter
You've got a very flexible group there.

You can tank with either the Paladin or the Druid.
And you can heal with the Paladin, Druid or Shaman (obviously, not whoever is currently tanking).

I've found the Paladin to be amongst the easiest classes to lead/tank groups with.

I personally prefer the Shaman healing style to that of the Druid.
The Shaman pre-applies Earth Shield and a Riptide, then the tank pulls...
I liked the Paladin healing, for PvP but less so for PvE stuff.

Another option, if you ever reach a point where you're undergeared for something, or otherwise unable to complete something... is to go with two healers.
That's only really an option when there is no type of an enrage timer, where the mob gets especially nasty after 'x' minutes of fighting.
At one point the Restoration Druid could do mana free Wrath attacks and the Restoration Shaman could do the same with Lightning Bolt; not sure if either of those abilities is still in the game, as the whole talent system has changed.

If it's not broken, it doesn't need to be fixed.
And ultimately, if you're having fun then it is good as is.