If you want to pvp I would say 5 interceptors. You can roam around killing ratters and miners really fast.
If you want to pvp I would say 5 interceptors. You can roam around killing ratters and miners really fast.
“Is God willing to prevent evil, but not able? Then he is not omnipotent.
Is he able, but not willing? Then he is malevolent.
Is he both able and willing? Then whence cometh evil?
Is he neither able nor willing? Then why call him God?”
― Epicurus
That is a great idea, 5 crows should do the trick orbiting at 20km. Plus the skill time from start to finish would be pretty quick to get in to this. So that's a +2 on your idea right off the bat.
Because I've been gone from game so long, i'm out of date. Hoping you can educate me on this. Over the years I was gone, AF's received a buff and I noticed on the Killboards interceptors loosing to AF's and destoryers I did a double take, not sure exactly what was done and how this is happening. I know Destoryer received the tracking bonus which is why they can actually tear you up now. Not sure why/how AF's are taking out interceptors.
Outside of a long range web what other threats are a cause for concern?
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Due to Blizzards position on Hong Kong, money > freedom. I stopped playing.
Orbit at 23+, so you don't get scrammed yourself and become a sitting duck. A well skilled/fit ceptor should be able to scram from 25-30k. Also, having multiples, you should give them different ecm modules. Give a few tracking disruptors, a few senser damps, etc.
I'm personally going to give doing dessies a shot. Sniping Talwars are always fun, and if you die its only 5-10 mil per ship so whatever.
Last edited by EaTCarbS : 02-02-2014 at 01:55 PM
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