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First team got to 70th on Saturday. Parked em there to try to hit KZ at the appropriate level when we get the 2nd team up. 2nd team 20th level. We did a 10 man paladin KZ run and got stymied by the chessboard years ago (pre cataclysm) and decided 10 man raiding wasn't gonna be viable enough to justify the expense. This time if we need to we'll draft our kids to play a couple just so we can get past chessboard and see if we can down Prince with xp locked at 70th. Then we're gonna decide whether we wanna hit other raids at level 80 and 85 or just level to 90th and try MOP raids exclusively. My son has fraps so I'll see if I can make serviceable recordings when we start 10 mans.
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A lot of WoW PvE is a dance fest now. I have a few things I do to typically deal with this headache.
PvP - I drive as healer. CTM IWT melee, Follow melee IWT Hunters. This doesn't work very well in PvE due to the dance mechanics necessary.
PvE - You have some important options here. One is the tank driver. This is the normal way of doing it. But I try to avoid running a clicker heal rotation here opting to chain both my tank rotation and light heal rotation into the same key. Of course, all my dps do the same. This can still be tough if you run melee DPS with the tank because of the way dance mechanics work and how unreliable IWT can be.
For kiting I have been experimenting with hunter distracting shot. This has worked exceptionally well on scenarios like Ragefire where the last boss drops AE damage everywhere. The melee DPS IWT on him and stick to him while the hunter does all the agro and kiting work. The healer sticks to the hunter and heals using healing tide, riptide and other instant casts with grace and swiftness when need be.
So you really have some options to consider. I would not try to kite much on a tank for mechanics that stack armor pen like the guy in Ragefire caverns.
Some others have these abilities that call on you to hit a special button on every toon at the right time. I just macro those all to a specific keypress instead of trying to click the button in the middle of the screen. In my experience, clicking buttons on screen in combat is a sure way they don't work.
All that said, 2 * 5 man groups would be ideal. You could run a ranged group in one and the melee group in the other. The difficult part is if one of you has to do the tank, the melee and the ranged dancing. That is incredibly hard to maintain as a single boxer.
So if you tank, you should handle the melee DPS. Pretty easy. If she heals, she should maintain the ranged DPS. Again, this makes it easier on both of you.
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Hmm. Redoing some characters and respecing some others might make the tank/dps/dps/dps/dps and healer/offheal/healerdps/dps/dps possible and you're right that might simplify boss fights. Melee dps seem too heavily penalized in later expansions to be slaveworthy, so we stick to ranged dps as much as possible. But I can swap to a ele shaman (already at 90) instead of the holy paladin and my wife can switch to holy paladin instead of tanking paladin... for a priest and paladin healing duo. Definitely a good way of looking at it if we fail on our 2 full teams system. We're hoping our years of boxing experience will make dancing more doable
But I have a feeling you're right and splitting up roles between us like that for 10 mans might be more successful. Hadn't considered that so thanks for the insight.
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Queshank, she just plays casually for now. Her solo toon is not even 20. Maybe someday she'll get into it more, hopefully.
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Both teams 70th. Dps macros good enough. Cliques all bound for our healers. Gotta tweak the dk tanks macros a bit and karazhan dies tomorrow! I know kz ain't much these days but it's gonna be a fun trial grounds for our 10 man team.
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Ran kz this morning. Was a little disappointed at how simple it was considering we only had enough heirloom gear to give each character 2 pieces and the rest were low lvl greens. Guess it's been awhile and the nerfings took their toll. First wipe wasn't until shade and then only because we forgot what flame wreath does. Skipped nether-spite and prince took two tries because we kinda forgot what he did and freaked when everyone lost health. The team works darn good together. Druid macros are the only juggling I need to do on my team. All still 70th and now it's lvl to 80 and try a few wrath raids time.
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Downed the Spider wing of naxxrammas at 80th. Was fun but we decided not to waste any more time with lower level raids and instead maximize our RAF time by leveling a few more teams to mix and match various dps flavors. Seemed counterproductive to spend a day of playtime on old raid content and instead got a new team of 10 to 32nd level in the same amount of time. Damn leveling with RAF in instances is fun.
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