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  1. #1

    Default Stacked windows + VideoFX or Single Monitor Layout + Instant Swapping?

    For a 2560x1600 monitor, which setup would you recommend? The single monitor layout looks easier to setup with 1 big window and 4 along the bottom, and I suppose I could add heal bars, bags, etc with VideoFX.

    Or should I go right into a setup like Alge's? http://www.dual-boxing.com/threads/3...-Feed-Tutorial

  2. #2
    Multiboxologist MiRai's Avatar
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    The setup that I always recommend is the setup that works best for you and your multiboxing needs.

    /words of wisdom

  3. #3

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    I ended up turning down the resolution to 1920x1200 and moving the videoFx windows onto a second monitor. I have a 4-core pentium and a 4GB GTX 670.

    I'm in the process of building a new computer with 6 cores and a faster GPU, but I still think a two-monitor setup will work best for me.

  4. #4

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    Yeah, you're right. 2500x1600 with 5 toons doesn't work for my setup. The video card crashed my system, something about a memory clock error. At 1920x1200, I get 50% GPU memory usage, 70% GPU core and 25% CPU usage. GTX 770 4gb, i7 @ 4.8 2700k, 16gb ram.

    Did go with 1 on the big screen, 4 on a 27" 1080p screen.

  5. #5

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    In the end, had to go with full stacked screen with taskbar, then use VideoFX to make 4 small windows on a 2nd monitor. Just large enough to make sure they're still following me. Otherwise, the healing bar setup on my tank gets blurred. Maybe this will help someone out.

  6. #6
    Member Alge's Avatar
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    These days (well, when I can drag myself away from Minecraft), on my 2560x1440 monitor I have 5 (or whatever) stacked windows @ 1920x1200 and then dxNothing windows (which weren't available when I made that tutorial) along the left (maps), right (full screen feeds) and bottom (other junk- could also put your full screen feeds here) for various Video FX.

  7. #7
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    If you want to use Video Feeds, you'll want to be using full screen stacked.
    With a windowed layout, the slave/follower screens are scaled down, which is going to make the video sources scaled differently and look rather off.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  8. #8

    Default

    Ualaa and Alge said two different things -- Alge said "stacked" windows but NOT full screen. Ualaa said FULL SCREEN stacked. With a large, high resolution monitor would Alge's solution have the scaling problems that Ualaa mentioned?

  9. #9

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    I think they're saying the same thing. I have to run all windows at 1920x1200, stacked. Otherwise, my VideoFX heal bars look like a ball of fuzz.

  10. #10

    Default

    I definitely agree with that part. But what I do is run full screen stacked (because that's what I've been told) at 1920x1200 and then added another monitor on which to run the videoFX slave screens.

    I'm curious about which one puts a heavier load on your graphics system -- one monitor running 2560x1600 with 1920x1200 char windows stacked and videoFX windows around the edges, or having two monitors running at 1920x1200 with the main monitor running full screen stacked and the videoFX windows on the other monitor. I suspect that the two monitor scheme would look like a 3840x1200 display (total of 4.608M pixels) as opposed to the 2560x1600 display (4.096M pixels). I don't know if that's the only consideration, though. For instance, on the second monitor I only used a 600x1200 videoFX window. Does that matter, or is it the total available image size that matters?

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