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  1. #21

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    tried it on heroic again last night, this time on my druid as a healer. That place is really rough, 2nd boss (vexxelus) is a bitch of a fight. The adds he spawns deal so much damage with their chain lightning so quickly that it was very hard to heal through. We got him on 2nd attempt with 3 of us dead. The 3rd boss (priestess, aka 5v5 arena fight) we kept wiping on due to lack of any real CC and the mage we decided to alt in (one of our alts) sadly was not attuned so we called it after a few wipes. I will say that if you can do vexxelus then kael'thas is a piece of cake even on heroic. The 3rd boss just needs some mad Dips in order to drop one of the mobs right at the start (such as the warrior).

    The run before the healer got the healing trinket off third boss and one interesting point of this is that the charges go through mortal strike. so if you have the full 20 charges it will heal the target for 2k hp no matter what, kind of nice
    http://pewpewsquad.blogspot.com/ http://www.stage6.com/user/pewpewss/videos/
    Team 1- 5 shamans <The PewPew Squad> Team2 - <Y o u Lo se> 70 druid, 70 shaman, 1 paladin, 24 mage, 1 mage
    Team 1 -> <1--10--20--30--40--44--50--60--70>

  2. #22

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    Quote Originally Posted by 'unit187',index.php?page=Thread&postID=48343#post4 8343
    Just wanted to share some thoughts about the instances. Actually whats up with Blizzard, they give us an instance with bosses similar to ones we know. If you look for strategy on them, you will find Warlord Something (last boss in Steamvault), Hexlord (ZA) and Kael'thas (TK). Thats basically... boring! I did the instance once and was like "wtf o0"
    Not everyone has seen those bosses (well apart from SV).
    Tamas, Inirra, Jamac, Cereixa, Tetria

    http://www.youtube.com/tetriaeiou

  3. #23

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    Quote Originally Posted by 'Nepida',index.php?page=Thread&postID=48442#post48 442
    Quote Originally Posted by 'unit187',index.php?page=Thread&postID=48343#post4 8343
    Just wanted to share some thoughts about the instances. Actually whats up with Blizzard, they give us an instance with bosses similar to ones we know. If you look for strategy on them, you will find Warlord Something (last boss in Steamvault), Hexlord (ZA) and Kael'thas (TK). Thats basically... boring! I did the instance once and was like "wtf o0"
    Not everyone has seen those bosses (well apart from SV).
    most of people did for sure. Anyways some people didnt but is it the reason to just copy-paste bossfights?
    Coffee Resurrects.

  4. #24

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    Quote Originally Posted by 'unit187',index.php?page=Thread&postID=48476#post4 8476
    most of people did for sure. Anyways some people didnt but is it the reason to just copy-paste bossfights?



    I recall one of the Devs saying they specifically designed most of the bosses in Magister's Terrace to copy raid bosses for the benefit of the people who don't raid, so that they can experience the fights as well. Plus, with Kael that's an awful lot of development for a gravity lapse mechanic to just use it once.

    Besides, its not like they haven't been copy-pasting raid boss strategies in to 5-mans for a while now.



    Doesn't WeGame have some sort of free version of video capture software? I think?

    As for editors -- my first RFK video was done in windows movie maker.
    Thanks, I'll look in to that.

  5. #25

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    I'd like to know this as well!
    Quote Originally Posted by 'Kicksome',index.php?page=Thread&postID=48222#post 48222
    How do you pull and/or get to just the last boss in MT???



    For rep farming at least, I can pull to and kill the last boss in ~10 minutes. 439 rep in 10 minutes plus reset time is pretty fast, surely faster than doing full clears. Thank God for 4x Bloodlust hehe.

  6. #26

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    pretty sure he meant first boss

  7. #27

    Default RE: Magister's Terrace

    Quote Originally Posted by 'Bigfish',index.php?page=Thread&postID=46812#post4 6812
    Gotta say, the place was fun to box. Got a 20 slot bag out of it too! As far as bosses goes, boss one is easy (SV clone), boss two just require someone with "/target Pure energy" in their DPS macro and healing, boss 3 I had to kill the boss before the adds (amazingly low HP, just likes to heal), and for Kael'thas, include "/target Phoenix" after the /assist in the DPS macros. My set up was Pally tank, Priest healer, Elemental Shaman, Fire Mage, and Boomkin.
    /salute for doing this by yourself in a 5-box team.

    How in the world where you able to fly around and avoid orbs with five toons?!?

  8. #28

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    Quote Originally Posted by 'Fursphere',index.php?page=Thread&postID=48871#pos t48871
    You can /follow in the air.
    Yeah, but still...

    I got called in to tank a pug by a guildie after the second boss on the first day it came out, I haven't had an opportunity to go back yet. We wiped like 3 times on the last guy before they gave up the last attempt got him to 16% , damn I hate pugs. Anyway, onve I got blown up by an orb I never even saw I still don't know how that happened, I was having a great time floating around avoiding all the orbs thinking we got this and BAM I'm dead. I wtf? and they said, you had two orbs on you! I never saw them, I even have great fps and low latency. I'm still amazed he did this, I'd love to see a video of that last fight.

  9. #29

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    If everyone is bunched, the orbs all go towards the same direction. Just bunch every one up, and swim towards the door you came in. At this point, I have my priest do a Prayer of Healing and a Prayer of Mending before I hug the wall and swim towards the left wall in Kael's circle. Another few prayers. Once the orbs get close again, swim along the north wall to the other side of the room. At this point. Gravity lapse should wear, and you can just lay in to the boss before it goes off again. I don't even try to DPS him during gravity lapse.

    ran this place on normal mode and gave up at the 3rd boss / 5 man PvP team. I blaming a bug here, becuase even though I'd target the healer, and go "all out" on downing her, I never once saw her start to cast heal. It would just happen. And on a couple of other attempts, I would just randomly drop target (like another mob was tauntnig me or soemthing?).

    After much fustration, I gave up. Blizzards claim of this place being "equal difficulty to Shadow Labs / Shattered Halls" is quite a stretch. The mixed-class abilities of each pull really screw you up.

    I know some of you guys have completed this without CC, but I really don't see how. Creative LoS pulls? insane gear? Whats the secert?
    She probably has Desperate Prayer (instant self cast only heal) or the Draenei shaman was with her (hate that guy). If you have a paladin with you, Hammer of Justice just before/after the first volley should stop any of that. Beyond that, I've heard elemental totems can help immensely.

    As far as difficulty goes, yeah, this thing may be on par with HEROIC Shadow Labyrinth or Shattered Halls. The Blood Elf "party" pulls have huge damage output, and several potential "Oh ****" maneuvres. I usually LOS them myself, and the healer is usually OOM by the end of the fight. Stupid trash is harder than the bosses.

  10. #30

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    Quote Originally Posted by 'Fursphere',index.php?page=Thread&postID=48984#pos t48984
    Normal mode definetly feels like a "heroic" instance. They dont hit as hard as heroics, but they sure throw enough crap at you.

    And some jerk in ironforge on Sunday already had the white choboco mount. lol Saw a TON of fiery pheonix pets too - I'm thinking those have a high drop rate.
    well yeah this instance is very hard for multiboxer and even for some pugs. Anyways, decent dps focus makes miracle. Killing mobs in right order is the key of the instance and one cc is almost a must if you arent epix geared group.
    Coffee Resurrects.

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