Hey guys. Nice to be back after a few years break.
Does anyone know off the top of their head if it's possible to have WoW reset the aspect ratio of a window on the fly? I'm using a picture-in-picture type setup (with HotKeyNet) and the way I have my windows tiled, the "main" window is a different aspect ratio than the 4 "slave" windows.
When I swap one of the slave toons into the main window space, it preserves the aspect ratio on both, and it looks pretty ugly. I'm hoping there's a way to use some kind of WoW console command to recalculate the aspect ratio based on the current actual screen size.

You can see in the lower picture, the windows "A" and "E" are swapped. When this happens, WoW preserves the aspect ratio, which causes me OCD spasms.
Oh, and here's my HotKeyNet script in case it helps:
Code:
//
// Rename windows, remove borders
//
<Hotkey Ctrl Alt R>
<RenameWin World u>
<RemoveWinFrame>
<RenameWin World o>
<RemoveWinFrame>
<RenameWin World i>
<RemoveWinFrame>
<RenameWin World e>
<RemoveWinFrame>
<RenameWin World a>
<RemoveWinFrame>
//
// Generate the tiled windows (TileWin) definitions for 4 small windows along the top third of the screen,
// and one large, wide window spanning the bottom two thirds.
//
<Command TileWin>
<TargetWin %5%>
<SetWinSize 480 360>
<SetWinPos 1440 0>
<TargetWin %4%>
<SetWinSize 480 360>
<SetWinPos 960 0>
<TargetWin %3%>
<SetWinSize 480 360>
<SetWinPos 480 0>
<TargetWin %2%>
<SetWinSize 480 360>
<SetWinPos 0 0>
<TargetWin %1%>
<SetWinPos 0 360>
<SetWinSize 1920 720>
//
// Assign position of tiled windows based on hotkey (Ctrl+Alt+Numpads 1-5)
//
<Hotkey Ctrl Alt Numpad1>
<TileWin a e i o u>
<Hotkey Ctrl Alt Numpad2>
<TileWin e a i o u>
<Hotkey Ctrl Alt Numpad3>
<TileWin i e a o u>
<Hotkey Ctrl Alt Numpad4>
<TileWin o e i a u>
<Hotkey Ctrl Alt Numpad5>
<TileWin u e i o a>
Sorry if this is a repost... couldn't find the answer anywhere. Any insights appreciated!
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