Quote Originally Posted by EaTCarbS View Post
Quote Originally Posted by MiRai View Post
while i've had many good times providing a solo support role when playing with others who were multiboxing, i would say, overall, most multiboxers who were in battlegrounds (< 40-man) were truly a hindrance to the rest of their team and such a thing could only go on for so long before blizzard made a change (whether indirect or not).
by design of the game, anyone who queues in quest greens is also a hinderance to the team. People who don't care to use all of their classes' abilities are a hinderance. People who keyboard turn are a hinderance. Multiboxing has nothing to do with the big picture.
By those definitions, it sounds like everyone who isn't the best player on each team is automatically considered a hindrance, but that's definitely not the case.

The point was that even after everyone is on the same gear/skill level, a multiboxer still needs to be damn good in order to pull their weight in a random battleground, and very few really were (I think this has been proven in Arena).

I think Ghostcrawler said it best with, "The problem is when multi boxers are having fun in PvP, everyone else often is not." I'd say this statement was true, most of the time, when referring to random battlegrounds.

I had played solo in numerous battlegrounds where a multiboxer (either on my side or the opposing side) was absolutely terrible. They're either constantly CC'd, facing the wrong direction, or half of their team is sitting at the graveyard already rezzed, but completely idle, while the other half is killed off, and then has to wait for another rez timer.

In my opinion, that's one of the main reasons why most multiboxers were only successful in the 40-man battlegrounds, because, in there, everyone is expected to only put in 10-15% of real effort in order to win those.

Don't get me wrong, like I said, I had plenty of good times during the Legion of Boom era in Wrath where we'd play defense in Alterac Valley and get perfection over and over again, but I can't remember that we were really all that successful in any battleground except a 40-man.

Quote Originally Posted by EaTCarbS View Post
I'm not sure if you're implying that multiboxers being detrimental to the team is part of/is the reason they removed follow, but to do so would be unfounded.
No, but it's part of the reason why /follow is unlikely to return regardless of how many multiboxers would like it to.