Well - I tried using my DK during WoTLK as my main tank. It really didn't work too well. A lot has changed since then though... This qoute from Icy-Veins says a lot "Compared to the other tanking classes, Blood Death Knights bring few useful raid buffs or cooldowns, and we feel that they take a lot more precision and skill to play to their maximum potential. The reason for this is that a large part of tanking as a Death Knight is done "manually", by the player, who has to constantly make game-influencing decisions regarding which abilities to use." That's a pretty tough pill to swallow when you're talking about multiboxing.
Observationally, DK buffs don't really add anything too significant for a caster party - whereas +5% intellect pally buff across the board is a huge bonus. Pally heals can also be applied across the team and not just on the pally - plus you have the 'hands' you can use in a pinch. Honestly though - I deleted my DK a while back and am not all that familiar with its current toolbox. Lot's of people DO use them for multi-boxing. I just find the pally stands up better with my caster team...
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