i did a 9 month stint with e-uni. although 6 months of that i wasnt playing and just logging in once in a while to refresh my queue haha.
e-uni is definitely a place to check into.
i did a 9 month stint with e-uni. although 6 months of that i wasnt playing and just logging in once in a while to refresh my queue haha.
e-uni is definitely a place to check into.
You need several weeks to train into the required skills to make it somewhat profitable. And even on capped skills - if you stick to the safety of empire systems mining is probably the lowest income isk/hour wise.
For PI it is just a waste of time in empire systems. Requires some knowledge of eve mechanics and logistics to move your stuff from lowsec systems to trade or industry hubs.
i tried to do PI on 6 accounts while mining hisec in the beginning. dedicated a whole bunch of time training for it. the problem i had was that the logistics of moving all the goods was a pain in the ass and not worth it doing it on 6 accounts. imo anyway
as for mining hisec, unless you can get an entire system to yourself its really not worth it to multibox it. 1 nullsec belt has more ore than some entire hisec systems.
Hey guys, I have a question regarding mining that I hope you can help me with. I've been playing just over a week, and am still learning the ropes. I have spent some time mining a bit, and I've noticed something that confuses me, especially given the comments here, which I've also see echoed elsewhere. And that's about mining being more profitable in lower sec space (assuming the harder to get ores). What confuses me is, that as the ores get rarer, and more valuable, they also get bigger in unit size. Since the mining lasers work on a total volume per pass, it doesn't seem like mining rarer ores actually generates more income (or at least, not THAT much more). Now, I'm obviously not talking about Mercoxit here, but among the 8 or so most common ores, it seems the range of value, in similar time periods, is within about a 50% window, and looking at the ores that come after that, it's still right in that same ballpark.
So what am I missing that makes mining the rarer ores that much more profitable?
Thanks,
Tat
OK, I guess I wasn't clear. I'm talking about the mining activity itself, and looking at ISK/hour. If an ore is worth 10 times more than another, but the >ore< takes up 10 times the room, then my ISK per hour won't be any different. If I want to increase my ISK/hour at mining, I can see how to do that by getting bigger/better ships with more/better lasers, but I don't see how I improve my ISK/hour (at least, not by much) by going after rarer ores (other than the top 3 ores, maybe). I thought maybe I was missing something, but I think it's just a case of, it's just those last few super rare ores that are worth more per hour.
Not over complicating anything. And thanks for the awesome chart! That quantifies what I had started to notice, so it does prove my point. In the last column you see ISK/hour. And it doesn't necessarily go up as you go to rarer ores. The second one (Scordite) make you more ISK/hour than the next four (Plagioclase, Pyroxeres, Omber, and Kernite). And Scordite can be found in 1.0, the others usually can't.
Also notice that the worst to the best is not even a factor of two (in ISK/hour).
So all I was asking is, is it really better income to move to the rarer ores, which is what you see in every guide there is. It didn't seem that much of an advantage to me, and the chart proves it.
Thanks,
Tat
The thing is, you're going to have a harder time mining only scordite in hisec because there will be less spawns, and more people competing for the ore. My hisec mining experience is minimal, but I don't doubt that miners there cherry pick the scordite from the start. Its better to mine in null because you get higher concentrations of the valuable ore, and you don't have to compete for the ore. I don't mind going in to further detail if you'd like.
Last edited by EaTCarbS : 11-09-2013 at 08:52 PM
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