The above team is at level 25, but I'm not feeling like the AOE is going to be great, so new idea!

Since I had gotten used to AOE'ing down instances with my 3 mages through dungeon finder, I'd like a team optimised for AOE runs. Keeping the pace going as much as possible, stopping briefly to loot.

AOE Heals - SCK (46?) or Holy Nova (25) - Leaning Towards Priest, anything else?
Best on the move AOE abilities? Arcane Explosion is an obvious one... barb WW, hunter multi?

If I controlled the brewmaster for an actual tank - then I could pick mobs up using the ale toss ability..

I need to make sure the classes can queue for dungeon finder.