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Moderatrix
Almost all multiboxing depends on using a follow command, via the ingame interface, in order to deal with movement. Games without an ingame follow command are not good contenders for multiboxing as the slightest variation in facing, environment, lag, etc will cause the toons to veer off in different directions. Though there are exceptions {ex - Diablo 3}, games that do not provide a follow command or allow background interaction are good signs that multiboxing is not permitted.
As far as this game in particular, I have different GM posts saying multiboxing with the use of software is not allowed in the game.
http://forums.spiralknights.com/en/n...comment-216567
http://forums.spiralknights.com/en/n...comment-252613
http://forums.spiralknights.com/en/n...comment-686182
http://forums.spiralknights.com/en/n...comment-686297
you may log in multiple clients at the same time, however, you may not use software in order to control the secondary character in any way. If you want to multibox Spiral Knights, you need to do so manually by swapping between clients and operating within the TOS.
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Oh, well. Ignoring the TOS limits, I'm 99.9% certain that Spiral Knights doesn't utilize any type of follow command which would make it technically impossible to do anyways. I'll have to be satisfied with some type of quick switch script to quickly rotate through the four characters and manually control them. Thanks for the reply. Consider this topic closed.
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