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  1. #51

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    Quote Originally Posted by Crionic View Post
    In response to OP, I'm getting into multiboxing incursions myself and would be interested in grouping up at least long enough to test the waters and trade some ideas.

    On a similar note, does anyone have some base numbers for incursions. With so many people trying to get into incursion multiboxing it would be nice to have an idea of the minimum tank and dps needed for soloing. Currently I'm running 11 accounts (8 abaddons, 2 guardians w/ L5 logi, and an off grid booster). I'm a bit scared to try one on my own being that I don't have a strong fleet booster, slave implants, or t2 guns yet.
    abbadons are not a good idea. what they gain in resists they lose on signature. also their resists gain is 4% to all per level, due to your sig you want Exp/Kin over Therm/EM, so half the bonus goes to waste.

    not to mention you don't have room for enough SeBos, and a lower base Scanres, an *apocalipse will out do it many times over thanks to its lower signature and hull bonus. and a navy apoc will be even better.

    also, don't get slaves, EHP is worthless, what you want is effective reps. if you must get a set, get Halos. a set of LG halos will be far cheaper and much more effective.

    and don't worry about T2 guns, all guns of the same kind have the same base tracking, the difference is damage, and so long a group of 4 guns*(number of ships) blaps a frig, extra damage is meaningless. get tracking first, such as motion prediction V, before you get the LEnergy guns to V.

    if you want to join for incursions you can contact me in-game or on SiSi
    Last edited by CMKCot : 12-05-2013 at 12:24 PM

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