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  1. #1

    Default Multiboxers in WSPACE United [changed based on discussion]

    So we all know of the guys who run incursions solo - they've got 15 or so accts, make tons of isk......and have to cough up 9b+ every single month for the privilege to do so.

    I'm assuming most of the multiboxers here who play eve don't have that many accounts, nor want to grind to pay for that many plex to make the isk...but enjoy our multiboxing.

    Most of the Incursion communities that I know of are all butthurt over multiboxers for stomping them(<3 ya jay m8 ), and freak out(sometimes hilariously) when you suggest running even 2 characters in "their" fleets.

    Are there enough folks like me who enjoy pvp and/or not having to grind 23/7 to plex 15 accounts who'd be interested in grouping up for incursions, but multiboxing at the same time?

    Lemme know if there's enough interest to bother trying to set anything up. (or maybe anyone's who interested in both boxing and incursions has given up all hope and just got enough chars to solo em or doesnt want to run incursions)
    Last edited by LordsServant : 11-29-2013 at 10:43 PM

  2. #2

    Default

    Well i have one main Dps pilot and two RR domi pilots that i plan on training into guardians so once there training is done im sure i could help

    In Game Name James Tzashi

  3. #3

    Default

    you forgot to mention what you can fly, op.

    i have 7 characters that can fly pretty much anything subcapital. i've been testing incursions on sisi for this last few days using 5 absolutions + 2 guardians. and they can destroy VGs many times faster than any mach fleet can, not to mention that even with full bling absolutions are dirt cheap (250m for a basic t2 fit, 400m for a blinged up one). 850+ dps with low signature guns and perfect tracking feels really fast, even with only 5 dps ships. sadly CCP just now did another mirror (two in the same month!) so i have to move again to an incursion system. (and doing that in SiSi can take hours thanks to all gates being closed...)

    compared to my wildlands signature grind incursions are 100 times more boring, but much more reliable on drops. that, and less angry Russians chasing me around


    anyway, if anyone is bored enough, i will be moving to the Aptetter incursion to keep practicing, since on TQ i always fly incursions as logistics.

    if you have atleast logistics Iv and multitasking IV you can already do logistics for a vg fleet James Tzashi, that way i can fly all 7 characters as absolutions, and things can go even faster, even on the damn OTAs. too bad you are under a bunch of wardecs right now

  4. #4

    Default

    damn incursions is definitely somethign i want to do eventually bceause its better than spamming lvl 4s im sure. but im lacking the skills atm
    im running a pretty inefficient setup atm. 5x super tanked drakes
    over 800passive ehp/s with t2 RRs set up for boost tanking if needed which brings it up to almost 1500 ehp/s
    btu damage is horrid at barely over 230 per drake. its still faster and safer than playingh a single BS, but for 5 chars its pretty silly.

  5. #5

    Default

    yep. drakes are good at tanking damage - and nothing else
    EVE Online Get Ships. Train Skills.

  6. #6

    Default

    i wholly regret going missiles haha. i shoulda just went artillery haha. get 5 nados or canes or something haha

  7. #7

    Default

    Ive been dual boxing for a while now, doing anomalies and 10/10s mostly but with a few attempts at some pvp ( did pretty well one time multiboxing talwars in FW space ) but im looking into expanding the amount of clients to box. Been looking into trying out incursions but seeing as i dont have enough characters to solo them and that i havent done incursions since they initialy came out ive been holding off, so if anyone is still interested in trying this then my ingame name is Alzuule and im eagerly waiting for a response

  8. #8

    Default

    i moved my incursion fleet to the Tq server, i have 3 seats open if anyone wants to take them. i would prefer oneiros logistics, 70+ sensor strength guardians or any drone ship that can fit mild RR, like prophecies, myrmidons, ishtars/Pilgrims, even armor rapiers (yes, there's such thing) or just good ol' dominixes.

    if that's not available, any medium beam/rail/arty ship that can hit up to 70km. (to kill the maras) those can be Zealots, Muninns, Absolutions, maybe Harbis, nHarbis, or even nOmens if perfectly trained and mildly pimped.

    the reason i would prefer rr ships or additional logis is simply because i have 2 characters doing logitics, if i get dced we all die horribly. and currently my drone dps is usually wasted due to the extra hassle of picking targets for them, so a drone bunny would come in handy.

    as far as my DPS goes, im currently using 5x absolutions shooting scorch, two shooting any frig every 4 seconds. i can easily contest any fleet, and i have already won over full 10 man fleets filled with pimp ships, from DIN and ISN. absolutions put pimped pirate battleships to shame.

    not to mention their resist profile is 89/85/81/90...

    [Absolution, basic VG pulse]
    Shadow Serpentis Armor EM Hardener
    Armor Thermic Hardener II
    1600mm Reinforced Steel Plates II
    Damage Control II
    Heat Sink II
    Heat Sink II
    Heat Sink II

    Tracking Computer II, Tracking Speed Script
    Tracking Computer II, Tracking Speed Script
    Tracking Computer II, Tracking Speed Script

    Heavy Pulse Laser II, Scorch M
    Heavy Pulse Laser II, Scorch M
    Heavy Pulse Laser II, Scorch M
    Heavy Pulse Laser II, Scorch M
    Heavy Pulse Laser II, Scorch M
    Drone Link Augmentor II
    [empty high slot]

    Medium Energy Locus Coordinator II
    Medium Energy Locus Coordinator II


    the ship costs 250m isk and /lols at 3 bill battleships. but it does take a good 250 days to fly properly, so im obviously not expecting anyone else to be flying it in fleet.


    as far as skills go, joining the incursion fleet with a t1 battlecruiser is more than enough.

    something like this:

    [Prophecy, zz]
    Armor Explosive Hardener II
    Energized Adaptive Nano Membrane II
    Energized Adaptive Nano Membrane II
    1600mm Reinforced Steel Plates II
    Damage Control II
    Drone Damage Amplifier II
    Drone Damage Amplifier II

    Drone Navigation Computer II
    Drone Navigation Computer II
    Omnidirectional Tracking Link II
    Omnidirectional Tracking Link II

    Drone Link Augmentor I
    Drone Link Augmentor I
    Medium 'Regard' Remote Capacitor Transmitter
    Medium 'Solace' Remote Armor Repairer
    Medium 'Solace' Remote Armor Repairer

    Medium Capacitor Control Circuit I
    Medium Capacitor Control Circuit I
    Medium Anti-Kinetic Pump I


    is more than enough, and everything can be changed for meta/tech I/cheap faction.

    for a Domi, i would go for something like this:

    [Dominix, Vgdomi]
    Armor Thermic Hardener II
    Armor Kinetic Hardener II
    Armor Explosive Hardener II
    Armor EM Hardener II
    Energized Adaptive Nano Membrane II
    Drone Damage Amplifier II
    Drone Damage Amplifier II

    Drone Navigation Computer II
    Sensor Booster II, Scan Resolution Script
    Sensor Booster II, Scan Resolution Script
    Heavy Capacitor Booster II, Cap Booster 800
    Heavy Capacitor Booster II, Cap Booster 800

    Large 'Solace' Remote Armor Repairer
    Large 'Solace' Remote Armor Repairer
    Large 'Regard' Remote Capacitor Transmitter
    Drone Link Augmentor II
    Drone Link Augmentor II
    Dual 180mm AutoCannon II, Republic Fleet Phased Plasma M

    Large Capacitor Control Circuit I
    Large Capacitor Control Circuit I
    Large Capacitor Control Circuit I



    my in game contact is Khelian Luotte, currently on the Ajah incursion. every time i complete a VG im wasting 30m isk due to the free slots, so please... come get your isk.

    Alzuule, you are in the amarr militia, if someone reps you in highsec, he goes suspect. you might want to use an alt or drop from FW.

  9. #9

    Default

    I am fully aware of how being in amarr FW doesnt do well with criminal mechanics and incursions im not planning on staying in amarr FW so i would drop into NPC corp before joining incursions.

    I'd love to come join you whenever i can, at the moment i can bring 2 oneiros/domi/prophecy or another absolution ( only 1 character can fly that though )

    Edit: I'd also be interested in more info about how you manage to effectively run 2 guardians at the same time as 5 absolutions since thats the part that has been bugging me the most. So far ive only triple boxed ships outside talwars, this way ive been able to see if one of my alts were targeting something else then the rest, do you have a trick/magic window setup for this or is the answer simply getting another monitor?
    Last edited by Alzuule : 11-08-2013 at 04:12 AM

  10. #10

    Default

    I have a question or two about running the Domi, if you don't mind me mini-hijacking your thread

    Right now I'm kind of torn between running 10 Domis tanked out with 2 RR modules apiece and Sentry drones OR running 10 tanked out Gilas.

    Obviously we're comparing Cruisers to Battleships, but to me that's why it kind of hinges on. Is the better maneuverability+ability to warp out of bad situations worth the tank+RR loss from the Domis? Will I be able to run Vanguards with 10 Gilas (I know 10 Domis can do it)?
    "Tact is for those that lack the wit for sarcasm."
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