Maybe, but it will hurt second wind, recuperate, conversion, as well as ret off heals, and any other hybrid heals as well. Without the weapons I agree that healer/dps was too strong over the past weeks in 2s. But since a good bunch have the weapons I feel double dps are as viable as healer/dps. Holy priests being dumb is not really a 'healer' specific thing but a spec issue. On my alt mage I have the weapon, and in the first deep I can easily 100-25% someone. Warrior + any melee with weapons just blew up my resto shaman right of the batch several times last night in 2s.
Some specs rely on a healer for 2s to work, others go with everything. Don't see why one or the other should have the advantage.
If they absolutely want to implement this in 3s, I rather have it work like:
- kicks in after 7/8 minutes in 2s
- kicks in after 15 minutes in 3s
And keep the crowd chose you debuff as follows: if you score a kill, the opponent team has 1 minute to score a cross kill or you start doing 1k % increased dmg, to prevent priests and rogues from dragging games they can't win endlessly, effectively wasting peoples time.
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