Watching this video I made almost makes we want to reactivate and finish this team. The shaman healing looked insanely OP:
Watching this video I made almost makes we want to reactivate and finish this team. The shaman healing looked insanely OP:
The poetry that comes from the squaring off between,
And the circling is worth it,
Finding beauty in the dissonance
had to mute the music, sorry!
I wonder how well this scales. I tried 4 bears plus healer shortly after MoP went live and with the changes to bear power coming from taking damage, the other 3 bears didn't really do much. It was fun blowing up lots of stuff in non-heroics but heroics were an entirely different proposition. Just my experience from a while ago. Might no longer apply.![]()
Now playing: WoW (Garona)
Tanks rely on vengeance to deal good dmg, and you build up vengeance by taking dmg (before mitigation). Vengeance lasts 20s ... so you would need a 5s taunt rotation to benefit from it. The problem however is that as a tank you don't take every 5seconds a big hit.
The only reasons that I can see why you would want to run 4 tanks is because you either ...
... want easymode and not care about the time it takes to kill. You can avoid a lot of fightmechanics/brute force stuff with running 4 tanks, since they have the best survivability in the game
... for lols.
There can definitely be a benefit to run with 4 tanks, since you can game the vengeance. But there is no way that you can keep rotating vengeance with 4 tanks, besides maybe a handful of gimmick bosses.
Everything that is fun in life is either bad for your health, immoral or illegal!
At this state in the patch and with the equipment available you can easily brute force a lot of things with pure dps. Bosses in heroics last like 30 secs max now, unless they have a phases.
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