I've been playing WoW since beta (yeah, a LONG time now) - and multi-boxing off and on over the years. I've gotten to the point now where I have very specific goals that I want to fulfill:
- Ability to run 10 man raids
- Ability to run 5 man instances using LFD group
- Ability to run 5 man instances with a single class NOT using LFD
- Ability to run 5 man team of single class to complete dailies as easily as possible
- Ability to mix and match/capitalize on buff and debuff synergies (especially for raids)
- Ability to pull in a single Alliance character with stealth that I can find and kill to help with certain tokens
- Ability to cover all professions with one of each gethering type and two of everything else (three of some things)
I also want to make sure:
- I am leveling and maintaining THE ABSOLUTE LEAST NUMBER OF CHARACTERS TO ACCOMPLISH MY GOALS
- I am maximizing the growth and enhancement perks of my personal guild (currently level 7 with 8 bank tabs)
Right now I have 11 accounts that I am collapsing down to 5 - and will reexpand to 10 when all toons are max level and ready to start raiding.
Group composition is set up as:
Account 1:
Protection/Retribution Paladin (Tauren Blacksmith/Jewelcrafter) - Level 90 (Main Tank)
Elemental/Restoration Shaman (Troll Blacksmith/Jewelcrafter) - Level 35 (Heirloom Geared)
Banking Toon (Goblin Mage, Alchemist/Jewelcrafter) - Level 80 (From RAF granted levels)
Alliance Toon (Worgen Rogue, Skinner/Enchanter + Archeology, First Aid, Cooking, and Fishing) - Level 60 (Must be self-sufficient)
Account 2:
Discipline/Shadow Priest (Goblin Alchemist/Tailor + Archeologist) - Level 88 (Main Healer)
Elemental/Restoration Shaman (Troll Alchemist/Tailor + Archeologist) - Level 84
Account 3:
Arcane/Frost Mage (Blood Elf Enchanter/Inscriptionist + First Aid) - Level 87
Elemental/Restoration Shaman (Troll Enchanter/Inscriptionist) - Level 35 (Heirloom Geared)
Account 4:
Destruction/Demonology Warlock (Orc Engineer/Leatherworker + First Aid) - Level 86
Elemental/Restoration Shaman (Troll Engineer/Leatherworker) - Level 88
Account 5:
Balance/Guardian Druid (Tauren Herbalism/Miner + Max Cooking and Max Fishing) - Level 90
Elemental/Enhancement Shaman (Troll Skinner/Tailor + Cooking) - Level 35 (Heirloom Geared)
5 Man Teams Include:
- Paladin (Prot/Tank), Priest (Disc/Healz), Mage (Arcane/DPS), Warlock (Dest/DPS), Shaman (Ele/DPS)
- Paladin (Prot/Tank), Shaman (Resto/Healz or Ele/DPS), Shaman (Ele/DPS), Shaman (Ele/DPS), Shaman (Ele/DPS)
- Shaman (Ele/DPS), Shaman (Ele/DPS), Shaman (Ele/DPS), Shaman (Ele/DPS), Shaman (Ele/DPS)
Dailies Team Includes:
- Shaman (Ele/DPS), Shaman (Ele/DPS), Shaman (Ele/DPS), Shaman (Ele/DPS), Shaman (Ele/DPS)
10-Man Team Planned Will Include:
- Prot Paladin (Main Tank)
- Guardian/Balance Druid (Off-tank/DPS)
- Disc Priest (Main Heals)
- Resto Shaman (Off-Heals/Off-DPS)
- Resto/Elemental Shaman (Off-heals/DPS)
- Elemental Shaman (DPS)
- Elemental Shaman (DPS)
- Elemental Shaman (DPS)
- Arcane Mage (DPS)
- Destruction Warlock (DPS)
*A few key profession notes here:
- The Druid is my gatherer of all herbs and ores (top flight speed, herbing in flight form, faster herbing, quick shift for mining, flying around and looting everything at once)
- The Elemental/Enhancement Shaman with Skinning and Tailoring is to simplify looting when running my pick-up team - and he's my only skinner)
- My profession setup is not ENTIRELY maximized to class/role (though it's close), but I have:
- 1 Herbalist
- 1 Miner
- 1 Skinner
- 3 Alchemists (1 of each specialization)
- 3 Jewelcrafters (for faster team gem discoveries)
- 3 Tailors (for larger amounts of cloth, and quicker bags)
- 2 Blacksmiths
- 2 Leatherworkers
- 2 Engineers
- 2 Enchanters
- 2 Inscriptionists
- 1 Main Cook (with a couple of alternates)
- 1 Main Fisherman (Druid with Full PVP Gear)
- Archeology on the 2 Alchemists who go out into the world
- First aid on those toons with little to no self-healing
- The crafting professions are split/replicated by team, so discovered recipes can always be useful
My emphasis right now is on leveling the 3 level 35 shamans (as Elemental) - triple boxing them. They each have:
And,
- Hierloom PVE Chest (Mystical Elements)
- Hierloom PVE Shoulders (Mystical Elements)
- Hierloom PVE Pants (Mystical Elements)
- Hierloom PVE Staff (Headmaster's Charge)
- Hierloom PVE Trinkets (Eye of the Beast x2)
- The lead one I drive from is the Skinner/Tailor
- One is the enchanter (for DE'ing everything)
- One is the blacksmith (carrying keys to unlock chests)
I mainly do questing to level them and grind guild XP, but I also run each new dungeon one time when it unlocks (to see if I can 3-man them at level).
I'm sure I'm forgetting a few other details, but this is pretty detailed on my setup and my goals... What I'm curious to know is:
- Do you feel like I'm on the right track with my choices and my approach?
- Will my planned 5 man teams be viable for MOP heroics?
- Will my planned 10 man team be viable for MOP raids?
- What other ideas, adjustments, changes would you make?
Thanks in advance...
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