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  1. #11

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    hmm... 5 runs through deadmines with boosting means you have to sell tons of grey worthless trash you've looted. Sometimes you can't pull the mob packs together and get them down so you have to run forward and back too loot everything. In the end you have to sell all the grey trash to the vendor to continue and trade all the useful stuff to your toons because your bags are full. Then head to the auctionhouse, try to get rid of all this stuff without knowing about the transmog worth of every item which means lots of trys to get it sold while having the auction house fees. In addition he got time ticking against him because his RAF time is running out (14 days left) and he has to get the group to 80.

    in the end you have :

    the chance of getting a rare item you can sell for 1k+ (but only if you know that this item is that much worth and don't trash+cash it for 5 gold at AH/vendor)

    vs

    getting to highlevel several days earlier which means you can start doing dailys as a group and get $$$ or start running old raids solo to grab transmog gear
    or farm cloth out of Naxxramas which is worth 50-100 Gold / Stack on my realm or farm pets out of raids which sell 500g - 25k / each on my realm.

    I'd take the second option

  2. #12

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    Let me just recommend this item for boosting in instances btw:

    http://www.wowhead.com/item=86565/battle-horn

    It all depends on your class how much of a boost it is, but I found it quite useful on my warrior. It's a 20% drop off a rare, so probably not worth farming, but still.

  3. #13

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    If you have a tailor, then collecting netherweave while boosting through BC instances is an easy way to get your team all of the 16-slot bags they need. Netherweave cloth drops in great quantities in those dungeons.
    "Multibox : !! LOZERS !!" My multiboxing blog

  4. #14

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    Quote Originally Posted by Asterix View Post
    hmm... 5 runs through deadmines with boosting means you have to sell tons of grey worthless trash you've looted. Sometimes you can't pull the mob packs together and get them down so you have to run forward and back too loot everything. In the end you have to sell all the grey trash to the vendor to continue and trade all the useful stuff to your toons because your bags are full. Then head to the auctionhouse, try to get rid of all this stuff without knowing about the transmog worth of every item which means lots of trys to get it sold while having the auction house fees. In addition he got time ticking against him because his RAF time is running out (14 days left) and he has to get the group to 80.

    I have the Traveler's Tundra Mammoth {now the Expedition Yak} in my mount macro for my main

    Code:
    /use [button:2] Grand Expedition Yak; [nomounted, flyable] Ashes of Al'ar; [nomounted] Swift Razzashi Raptor
    /dismount [mod]
    /script VehicleExit()
    /jamba-follow strobeonme slave
    /focus party2
    /clearfocus [mod]
    Every time I clear an instance, I pop out, summon my Mammoth/Yak, repair and sell. It takes no time at all. Some instances even have "outside" areas inside, which means I can even summon the mount inside.

    I also have my own level 25 guild which gives me access to the guild bank for dumping off excess stuff.

    Jamba makes trading and looting stuff easy as pie, too.

    Advanced Loot means you can set your team to ignore certain stuff or have loot assigned to a specific toon {like I have cloth set only to my tailor slave, so when cloth shows up my main leaves it and the slave can AOE loot all the cloth, including bonus cloth my main can't even see}.

    The merchant section allows Jamba to autosell greys and whatever other loot you want.

    And the trade window has a dropdown that allows you to quickly load the entire trade window with whatever type of loot you want to trade to slaves. This means I can trade stuff I want to keep to one toon and disenchant the rest.

    You can also set a loot threshold so that you don't loot anything that's below blue or green quality.


    If you're all about skipping loot for speed sake, that's fine, but looting really is rather quick and easy now that AOE looting is in game and Jamba has all these options to deal with loot management. I've made a very significant amount just selling low level tradeskill stuff, like enchanting mats, cloth, leather, gems etc that I pick up while boosting.
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  5. #15

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    Quote Originally Posted by Khatovar View Post
    If you're all about skipping loot for speed sake, that's fine, but looting really is rather quick and easy now that AOE looting is in game and Jamba has all these options to deal with loot management. I've made a very significant amount just selling low level tradeskill stuff, like enchanting mats, cloth, leather, gems etc that I pick up while boosting.
    I agree, and I generally don't skip loot, except for the starting zones (especially as I haven't necessarily outfitted all toons with bags at that point).

    With the right timing, even low-level cloth sells for 5-10gold / stack, which often means my teams are "self-sufficient" for things like riding skill etc, which I quite like.

    edit: of course, that all depends on your server economy, so the value of loot vs the time it takes to gather/sort/sell is something you'll have to find out for yourself.
    Last edited by Saqor : 09-25-2013 at 05:25 AM

  6. #16

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    from 1-80 my toons don't have bags and only dress in dungeon quest rewards because with RAF leveling is that fast that everything you equip is already outdated.

    Everything that's worth under 1 Gold I don't pick up, therefore I usually don't loot anything until I get to UBRS/LBRS/BRD. Lots of my loot-style depends on my
    server economy where you can't sell old stuff (cloth usually goes for 20-99 silver / STACK!, even nethercloth). That's why I usually start looting bosses in
    UBRS/LBRS/BRD and the following instances and start looting trashmobs in WOTLK.

    We got dozens of players that buy out all the old cloth, they tailor stuff from it and disenchant the items and sell the enchant materials.
    The only thing you can sell is dreamdust, illusiondust and nether essences but the weapons that you need to destroy for it usually give
    you several gold when selling to the vendor.

    My main income is from farming old raids, collecting cloth and BOE blue/epic items and the pets several bosses drop.
    I sell all this stuff in the auctionhouse and use this gold to grant my toons flying, equip ....

    Once a week I offer a Black Temple ID where only Illidan is alive in the trade chat.
    I look for a rogue (for the glaives) and a warrior/pala/shaman (for the shield).
    Usually they pay me 500-1000 Gold (each) for the ID (and my work clearing the temple for them)
    and the chance to get it.

    Additionally I sell the Obsi3D Drake.

    Easy to get items but it looks like on my realms are a lot of players that don't have friends / guilds
    to help them out to get the items and they are usually thankful that they get ported to the instance
    and just have wait and loot.

    Thats why I don't care about the loot in classic instances while boosting a RAF group
    Last edited by Asterix : 09-25-2013 at 04:43 AM

  7. #17
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    Calgary, AB and Vancouver, BC
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    I pretty much followed this, for boosting: http://www.dual-boxing.com/threads/4...l=1#post370167
    It was after the changes to Scarlet Monastery.



    A trick for the loot.
    Lead with you booster.
    Set the loot to Master Looter.
    Set the threshold to Green items.
    Have your booster, 'Opt Out' of the loot.

    If you see an item sparkle on the ground (on your Booster), then you have something that needs to be Master Looted (given to one of your toons).
    It will only sparkle if its Green/Blue/Purple.
    You'll miss out of the Cloth items, but only have to loot corpses that actually have an item on them.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
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    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
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