-
the problem with WHs is the lack of bounties, you have loot (books and some parts) and salvage. so you will need someone dedicated to salvaging. its not hard at all to find someone to do it while you pew pew, but that cuts your profits and makes c1 and c2 even less desirable.
WHs are grouped as C1-C2/C3-C4/C5-C6, so that's three tiers, with 2 variants each. each tier has its own variant of sleepers, each variant has its own type of sites. tier one sleepers are crap, tier two sleepers can be deadly if not countered properly, and tier 3 are completely retarded, capable of killing capitals in seconds if not managed correctly. each of the two variants simply add more sleepers per wave, and have more sites per system.
that said C1 and C2 are garbage. the reason is simple, sleepers drop crap. the books are cheap or are simply not there, so there's only salvage, which is usually crap. the sites can, and should, be done on thrashers or t2 frigs. good place to start and get used to wh life i guess, but they suck for anything else. also, they are infested with gankers. good thing is, they are mostly solo gankers.
if you never done WHs before you can do them using a 4 man thrasher alpha fleet. mind your tracking, distance, and stay aligned.
C3 are your best bet, but with a two man team and only one legion in site, it will find itself overwhelmed many times. (sleepers have 90% webs and -200 cap neuts, and scram) not to mention the damn sleeper frigates flying at 2.5kms on a low orbit, good luck hitting that with lazors. the sites can be soloed but you will need to pull a lot of crap to position yourself correctly and you will have to warp out a few times. not to mention, if a recon decloaks you are dead. and yes C3s are full of ganking fleets, usually one force recon and 2-3 t3 ships. and no, Dscan wont save you. with good skills a prober can find your site while keeping probes out off your dscan range.
bottom line, using one T3 to do C3 sites will be pretty much the same as blitzing lvl4s in hsec, with a millon times more risk.
if you only have 2 ships available, use 2x vagabonds, or 2x navy augurors. if you have good probing skills you dont really need the bonus from the specialized ships.
if you have a 6x+ ship team, you can destroy C3s and C4s. you will need at least 2 capchain logis in addition to the dps... and a dedicated salvager. but at 100m per C4 site you can spare some coin for the salvager. 
vagabonds are awesome, after the 1.1 odyssey patch they will be even better. and navy augurors are just stupid with over 120k ehp... if you have atleast 6 dps chars you can downsize to Mallers that will cost you only 35m each. (but the mids on laser ships will be full of tracking computers.)
WH logistics are simple, med tower on a C1 to refit and reship if you want that to be your stable base, and then drop a small tower in whichever system you are running sites in, use it as a safe and as a drop off for loot and remove it at the end of the day. use one alt in a viator or other transport to hold your shinnies, and safe log off it at the end of the day on a safe.
on my personal opinion, after living on a C4 for over a month... WHs suck. what makes them unbearable is the salvaging and looting. you will need to add people to salvage and loot so your schedule will depend on whether you have people online to salvage. lowsec exploration can yield the same ISK/h with lower risk, and only looting one ship per site, with a chance of getting a 2 bill jackpot once in a while. but the ganking life inside WHs is great! if your thing is living on the edge, WHs are the thing to do.
Posting Rules
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
Connect With Us