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  1. #1

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    I personally really enjoyed Hyjal on my mixed team, I did the occasional dungeon and generally enjoyed it. My route was hyjal > deepholm > twilight, did every dungeon along the way.

    Now mop is a different beast, at least for me, I really hate questing. I'm currently running dungeons to get to 90, but it's not easy. The XP is not that good, and some of the mechanics are either very hard or completely impossible. Maybe questing is a better bet, I don't really know.

    And as luxlunae said, only quest and run dungeons when they are rested.

  2. #2

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    Quote Originally Posted by Blubber View Post
    Now mop is a different beast, at least for me, I really hate questing. I'm currently running dungeons to get to 90, but it's not easy. The XP is not that good, and some of the mechanics are either very hard or completely impossible.
    I couldn't disagree with this more. Dungeons in MoP are a cakewalk compared to Cata for me. I don't even think I managed to do a single dungeon in Cata at "appropriate" gear level and I'm fairly certain there are at least 3 that I never completed at all, even after the expansion was in the death throws before MoP was released. The mechanics were just too much of pull these levers and cure this and run away from that and pray these two things don't happen back to back and keep these CCd while 2 other "team members" do these things ... 90% of anything I accomplished in Cata dungeons all felt like dumb luck or outgearing. Very little of it felt like skill and all the practice in the world wasn't going to get me through the walls I was running up against.

    Conversely, I was able to complete all the MoP dungeons in quest gear with very little issue. And while questing wasn't great, at least you could skip stuff and do different areas.
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  3. #3

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    Speaking of PITA gathering quests - how affective is loot-a-rang? While it requires 490 engineering to make, it says it only requires 125 engineering to use and its bind on use, so a single high level engineer should be able to distribute it to lowbish engineers.

    I'm getting some spotty details on its workings - can one get away with /targetlasttarget? a comment on wowhead said it doesn't require a target as of 5.2, but I would expect a mouseover or something. (and its cast time was reduced to .1 seconds)

    If it works the way I hope it does, with AOE looting, a global macro for all toons with this could make gathering quests less painful.

    my engineering isn't high enough yet to try.
    Last edited by Ravenoff : 07-01-2013 at 09:33 AM

  4. #4
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    Quote Originally Posted by Ravenoff View Post
    Speaking of PITA gathering quests - how affective is loot-a-rang? While it requires 490 engineering to make, it says it only requires 125 engineering to use and its bind on use, so a single high level engineer should be able to distribute it to lowbish engineers.

    I'm getting some spotty details on its workings - can one get away with /targetlasttarget? a comment on wowhead said it doesn't require a target as of 5.2, but I would expect a mouseover or something. (and its cast time was reduced to .1 seconds)

    If it works the way I hope it does, with AOE looting, a global macro for all toons with this could make gathering quests less painful.

    my engineering isn't high enough yet to try.
    IWT works well in WoW, no need for the lootarang thing.

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