I couldn't disagree with this more. Dungeons in MoP are a cakewalk compared to Cata for me. I don't even think I managed to do a single dungeon in Cata at "appropriate" gear level and I'm fairly certain there are at least 3 that I never completed at all, even after the expansion was in the death throws before MoP was released. The mechanics were just too much of pull these levers and cure this and run away from that and pray these two things don't happen back to back and keep these CCd while 2 other "team members" do these things ... 90% of anything I accomplished in Cata dungeons all felt like dumb luck or outgearing. Very little of it felt like skill and all the practice in the world wasn't going to get me through the walls I was running up against.
Conversely, I was able to complete all the MoP dungeons in quest gear with very little issue. And while questing wasn't great, at least you could skip stuff and do different areas.
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