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  1. #11
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by spher0boom View Post
    This site (http://www.videocardbenchmark.net/high_end_gpus.html) lists the passmark ratings, and the 670 is rated at 5,349 compared to the 6870's 2,555 rating, so I'm hoping for a vast improvement. The 680 was only rated at 5,682, which is why I didn't grab it ... seems like a small improvement for $100.
    If you can tell me what those numbers mean then I won't entirely discredit that site. How do those numbers pertain to FPS in World of Warcraft while multiboxing? Actually, how do those numbers pertain to FPS in any game?

    The answer is... They don't. I'm not being a dick or calling you out, but too many people rely on that site to make their next big purchase and it really doesn't tell you much of anything except that the GTX 670 gets 5,349 points. Points for what?

    No review site that I know of uses Passmark in any of their benchmark compilations -- I would suggest sticking to looking at gaming benchmarks at high resolutions (1920x1080 and up) in order to make future purchases.

    Quote Originally Posted by spher0boom View Post
    I started going through the ISBoxer tutorials last night after I posed. You did a very nice job on them, and make the settings easy to understand, so thank you.
    Thanks. My video tutorials are mostly out-of-date at the moment because ISBoxer 41 just came out and a lot of things don't match up, but I'm working on it.

  2. #12

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    Quote Originally Posted by MiRai View Post
    If you can tell me what those numbers mean then I won't entirely discredit that site. How do those numbers pertain to FPS in World of Warcraft while multiboxing? Actually, how do those numbers pertain to FPS in any game?

    The answer is... They don't. I'm not being a dick or calling you out, but too many people rely on that site to make their next big purchase and it really doesn't tell you much of anything except that the GTX 670 gets 5,349 points. Points for what?
    Feel free to call me out, and I wouldn't consider you a dick in doing so. You are trying to help me meet my gaming needs. If i did something dumb you should tell me. A dick wouldn't have replied 4 times with pages of text

    I agree that those are not real world numbers, and I would never make a purchase on the passmark score. I only looked there to try and get a rough quantifiable idea of how much better the 680 was compared to the 670, given the 680 was 25% more as far as cost. The primary decision point in selecting that card were the reviews I read and the forum posts that said the 670 was close to a 680, and that you could OC a 670 to reach 680 performance easily if you bought the right card. However, most of the data I could find as far as 670 vs 680 was forum posts and not actual game reviews from reputable sources, so I was looking for some confirmation. I found the performance of my 6870 very disappointing, and just wanted some quantifiable reference to the new cards as the reviews that I found for 6870 were done at different resolutions, so I had a harder time comparing performance.

    My intent is to do exactly what you indicated. Get the card installed and try it for my self. I'll start with full 1080p and work my way down if necessary. I've actually decided to try the card amazon sent, which could work out well. Tomorrow I'll have 2 cards for a few day, so I can try SLI and a variety of configurations across my two primary workspaces. I also have a standing workstation with a 24" Landscape and 23" portrait monitor, which I hadn't thought about using for gaming. However, it may work out better for boxing in the end. It's attached to the secondary workstation with the i5, so I grabbed an ivy bridge i7 on the way home tonight based on the results I saw in your hyper-threading numbers and your reccommendation to use the 2600K system.

    Quote Originally Posted by MiRai View Post
    Thanks. My video tutorials are mostly out-of-date at the moment because ISBoxer 41 just came out and a lot of things don't match up, but I'm working on it.
    Ok, I'll start complaining to you tomorrow then

    I do appreciate the time and effort you put into posts on this site, it has helped me immensely, so thank you very much!

    -spher0boom.

  3. #13
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    I've never used Input Director or Multiplicity.

    In general, when boxing a lot of copies of a game, the limiting factor is the amount of video ram.
    So having a lot of video ram gets you the option for more eye candy enabled, and/or a greater number of clients compared to a card with less ram.

    The benchmarks I've seen for the 670 placed it around 80-90% of the performance of the 680 (links were from Tom's Hardware).
    When I got my 670, it was basically 66% of the price of a 680.
    The Tom's Hardware video hierarchy recommendation of best bang for the buck was a strong factor.

    My EVGA GTX 670 (4GB, Superclocked) could barely handle five clients on Ultra with DX 11, in and around Orgrimmar.
    The game was playable on those settings, but in any kind of a challenging environment (raids and/or mass pvp) it wouldn't have been enjoyable.
    The card itself wasn't pushed that far, in terms of graphical power, but it did use up almost all of the 4GB of its ram.
    With DX9, the card didn't have any issues; I had reduced the settings to approximately medium/high and medium/low, as I was planning on 10-boxing on the one machine... never got there, with the Follow removal from battlegrounds.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  4. #14

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    Quote Originally Posted by Ualaa View Post
    The benchmarks I've seen for the 670 placed it around 80-90% of the performance of the 680 (links were from Tom's Hardware).
    When I got my 670, it was basically 66% of the price of a 680.
    The Tom's Hardware video hierarchy recommendation of best bang for the buck was a strong factor.
    That's exactly how i ended up with the card as well.

    Quote Originally Posted by Ualaa View Post
    My EVGA GTX 670 (4GB, Superclocked) could barely handle five clients on Ultra with DX 11, in and around Orgrimmar.
    The game was playable on those settings, but in any kind of a challenging environment (raids and/or mass pvp) it wouldn't have been enjoyable.
    The card itself wasn't pushed that far, in terms of graphical power, but it did use up almost all of the 4GB of its ram.
    With DX9, the card didn't have any issues; I had reduced the settings to approximately medium/high and medium/low, as I was planning n 10-boxing on the one machine... never got there, with the Follow removal from battlegrounds.
    Were all clients lowered to those settings, or just the slaves? I'm looking for high/ultra on the main and medium-ish on the slaves. I'll take a look at the eye candy differences between 9/11 and see if the differences will matter to me, but its very encouraging to know you had no issues in dx9.

    Thanks!

  5. #15
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    With DX9, and five accounts, Ultra across the board was playable at a decent performance.

    However with DX11, and the same five accounts, while the game would load and I would consider if playable, it would have been less than fun in congested locations.
    Orgrimmar, around the auction house (wasn't terribly populated at the time), was noticeably spikey in performance with FPS jumping all over the place.
    A mass battleground combat would not have been smooth; I'd assume the same would be true for a 25-man type raid.

    I pretty much only cared about the pvp aspect, towards the end (last couple years) of boxing Wow.
    So, as far as settings went, I wanted maximum for view distance of characters and objects.
    But didn't mind so much if the settings (eye-candy) was lower for pretty much everything else.
    I essentially put the main on Higher settings, and then disabled Shadows, Water effects, Reflections, and turned down things like Spell effects and Weather.
    The slaves did the same, but started on Medium settings, and then had view distance type effects cranked upwards to near maximum.

    With IS Boxer, setting up a mapped key to run for the current window (and another for all other windows), which runs on any client switch was fairly easy to set up.
    And the closer the settings were for between the two, the faster the swap was...
    I lowered the mains settings a fair ways, to enable absolutely instant swaps between any two toons.
    If I didn't mind a 1.5 seconds of... the game is adjusting effects and I cannot do anything... the main window could have been on much higher settings; I'd have likely gone that route, if PvE instances were still my focus and instant swaps weren't as essential.

    Another consideration for me, was the intention to 10-box on the one machine.
    I built the machine with that in mind.
    So I lowered the settings, quite a bit lower than I'd actually need for smooth 5-box performance, with the intention of not having to change the settings once the extra five accounts were added in.

    Warcraft is more CPU dependent than Video dependent, for most of the graphics and effects in the game.
    Video ram seems to be the limiting factor, when attempting to launch a boatload of accounts.
    I'd imagine both CPU and Video card power, would determine how enjoyable the play experience is... but enough raw video ram is required to even launch the clients.

    I was using a 6 core processor, a GTX 670 with 4GB of ram and 32GB of system ram.
    GPU-Z showed the video card at 60-70% capacity on DX11 x5 Ultra settings; it also showed the ram at 3.5+ GB, and that in a lower graphic area (Orgrimmar, as opposed to a newer zone with better graphic effects and such).
    The cores were not pushed hard at all.
    And the system ram wasn't even slightly an issue.
    The dual SSDs, in raid 0, weren't being pushed hard.
    Here's my system:

    Ualaa boxes with:
    OS: Windows 7, Professional 64-bit
    Case: Antec 1100 Gamer
    PSU: Corsair Modular 1050 Watt
    MB: Asus Sabertooth, X79.
    CPU: i7 3930K (6 Cores + 6 Logical Cores)
    OC: @4.5GHz, on Air with a Noctua NH-D14
    Memory: 32GB Corsair Vengeance DDR3 1600MHz, CL8, Low-Profile Ram
    Video: eVGA GeForce 670 GTX, 4GB Superclocked
    OS Drive: OCZ Vertex3, 120GB SSD x2 Striped (Raid 0)
    Storage: Seagate Barracuda, 3TB x2

    Streaming on Twitch.TV with XSplit Broadcaster
    Shaw Broadband 250 (250Mbp/s Download, 15Mb/s Upload)
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  6. #16

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    Quote Originally Posted by Ualaa View Post
    With DX9, and five accounts, Ultra across the board was playable at a decent performance.

    However with DX11, and the same five accounts, while the game would load and I would consider if playable, it would have been less than fun in congested locations.
    Orgrimmar, around the auction house (wasn't terribly populated at the time), was noticeably spikey in performance with FPS jumping all over the place.
    A mass battleground combat would not have been smooth; I'd assume the same would be true for a 25-man type raid.

    I pretty much only cared about the pvp aspect, towards the end (last couple years) of boxing Wow.
    I was hoping for better, so I may have to return he card and get a better one. My interest is in 5 boxing my own instances, or doing 10-mans with a friend who also 5 boxes. PvP or 25 mans don't really interest me any more. If I do 10 mans I can use 2 computers and i'll be fine in dx9 in really low mode on the second one.

    Quote Originally Posted by Ualaa View Post
    So, as far as settings went, I wanted maximum for view distance of characters and objects.
    But didn't mind so much if the settings (eye-candy) was lower for pretty much everything else.
    I essentially put the main on Higher settings, and then disabled Shadows, Water effects, Reflections, and turned down things like Spell effects and Weather.
    The slaves did the same, but started on Medium settings, and then had view distance type effects cranked upwards to near maximum.

    With IS Boxer, setting up a mapped key to run for the current window (and another for all other windows), which runs on any client switch was fairly easy to set up.
    And the closer the settings were for between the two, the faster the swap was...
    I lowered the mains settings a fair ways, to enable absolutely instant swaps between any two toons.
    If I didn't mind a 1.5 seconds of... the game is adjusting effects and I cannot do anything... the main window could have been on much higher settings; I'd have likely gone that route, if PvE instances were still my focus and instant swaps weren't as essential.
    My main is the only one i care about about the advanced effects for, and my intent is that it will be in a full-screen, non-swappable window on my primary 1980x1200 screen. A decent view distance is mostly what i care about for the slaves. I'll leave on what i can, but it wont kill me to turn off most things. Smooth game play is my primary concern.

    My second monitor is a 1080p in portrait mode. I intend to have two slave windows at 1080 x whatever, in rows 1 and two, and two 540 x whatever windows side by side in row 3. Row 1 (healer) will not be swappable like the main. Rows 2 and 3 (dps) will be the only swappable windows. However, i haven't played with ISBoxer to see if this configuration is supported, so it may change if i can't do that. If i can i can easily segregate the quality settings only for the swapping windows as you described. However, the delay would be fine for me.


    Quote Originally Posted by Ualaa View Post
    Another consideration for me, was the intention to 10-box on the one machine.
    I built the machine with that in mind.
    So I lowered the settings, quite a bit lower than I'd actually need for smooth 5-box performance, with the intention of not having to change the settings once the extra five accounts were added in.

    Warcraft is more CPU dependent than Video dependent, for most of the graphics and effects in the game.
    Video ram seems to be the limiting factor, when attempting to launch a boatload of accounts.
    I'd imagine both CPU and Video card power, would determine how enjoyable the play experience is... but enough raw video ram is required to even launch the clients.

    I was using a 6 core processor, a GTX 670 with 4GB of ram and 32GB of system ram.
    GPU-Z showed the video card at 60-70% capacity on DX11 x5 Ultra settings; it also showed the ram at 3.5+ GB, and that in a lower graphic area (Orgrimmar, as opposed to a newer zone with better graphic effects and such).
    The cores were not pushed hard at all.
    And the system ram wasn't even slightly an issue.
    The dual SSDs, in raid 0, weren't being pushed hard.
    I have two i7s with 32GB and SSDs. I'll make sure to stick with a 4GB card if I need to upgrade, which it sounds like i may (i get the feeling I'm on the border). Any other upgrades would require me to build a new PC, and I'd rather buy 2 video cards and use the computers i have.

    Thank-you very much for your post, the performance numbers give me a much better feeling about where I'm starting. I finally get time to play around with everything tonight, so i should know tomorrow if i need to get a new/additional card for the second PC.

  7. #17

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    I finally got to play around with this tonight, and it looks like the GTX 670 will do everything I need.

    My Setup:
    - i7-3770K (4 cores, hyperthreading)
    - 32GB RAM
    - Intel 240GB SSD
    - ASUS GTX 670 4GB
    - Main Monitor: 1920x1200 Windows Fullscreen @ Ultra with 4x Multisampling, DX11
    - Secondary Monitor: 1080x1920 (Portrait) with 4 slaves @ 1024x768 with 1x Multisampling

    With the slaves at ultra movement was a big jerky ... the video was mostly smooth, but the main seemed to stutter-step while running through Durotar (100+fps) and Orgrimmar (35-ish fps). Changing the slaves to high gave me smooth movement throughout Durotar (forgot to get FPS) and Orgrimmar (35-45-ish fps). Orgrimmar was not busy at the time. These are all level 1's, so I don't have a lot of areas to check ... I haven't activated my main accounts yet. The Video Card never got above 90% utilization, and the CPU never got above 75%. While not very scientific, it seems that the card should provide very playable results for me since I have a lot of leeway left in the video settings.

    These settings were WoW native. I was not using IS Boxer as I couldn't get it to work correctly - it would load the first game but never hook it, and it gave me no errors in the console to track down. After 2+ hours digging through the forums and wiki i gave up and just loaded the games manually. I'm hoping i can get ISBoxer working, as WoW won't let me load anything bigger than 1024x768 on the second monitor because of it's resolution, so I can't create a 16x10 version and scale it using hotkeynet.

  8. #18

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    I finally got ISBoxer working with my initial configuration. ISBoxer not hooking the clients was due to a DirectX issue ... the installer must not have completed successfully during the ISBoxer install for some reason. Once I re-installed DirectX it ISBoxer worked great.

    All my 'tests' are a set of level 1's running around Orgrimmar and Durotar.

    My Setup:
    - i7-3770K (4 cores, hyperthreading)
    - 32GB RAM
    - Intel 240GB SSD
    - ASUS GTX 670 4GB
    - Main Monitor: 1920x1200 Windows Fullscreen @ Ultra with 4x Multisampling, DX11
    - Secondary Monitor: 1080x1920 (Portrait) with 4 slaves @ 1080x675 with 1x Multisampling

    I initially had performance issues when using ISBoxer. I went through the Wizard and used the same settings as running wow normally, but performance wasn't very good, even though the numbers all looked good (FPS, RAM, VideoRAM, Memory, CPU). Movement was very jerky, especially for the main toon. ISBoxer was launching all my slaves on my main monitor and then moving them to the secondary. I found an old post in the forums that said you need to launch the game on the monitor you will use it on for WoW, and doing that seemed to have fixed the issue. With the main on Ultra and the Slaves on high the game was very fluid and swaps on toons 3,4 and 5 were instantaneous (1 and 2 were excluded from swapping.

    Can anyone tell me if launching and playing on the same monitor still a best practice to avoid performance issues? The post I found was quite old, and I wondered if I might have done something else to fix the problem and not realized it?

    I was unable to test all 5 clients at 1920x1200 in Ultra as MiRai suggested (since he said most users box all clients at the same resolution), as I couldn't figure out how to get it to work. I had 3 different swap groups defined, and since the main toon/monitor was excluded from swapping I think ISBoxer just sized the rest of the clients to the largest window (1080x675) in the swap group, rather than the largest being used. Therefore my setup is using 2 different resolutions.


    This is the second setup I tested:
    - i7-2600K (4 cores, hyperthreading)
    - 32GB RAM
    - Intel 120GB SSD
    - ASUS GTX 670 4GB
    - Main Monitor: 1920x1200 Windows Fullscreen @ Ultra with 4x Multisampling, DX11
    - Secondary Monitors: 2 slaves @ 1680x1050 fullscreen, 2 slaves @ 1280x1024 on a 1680x1050 monitor, with 1x Multisampling

    With the slaves at Ultra or High, movement was what I would consider jerky, particularly on the main. High was better, but Good finally gave me nice smooth movement across all the toons. When I set it up in ISBoxer I again initially had issues. My primary CPU was topping out frequently. Changing the CPU distribution in ISBoxer fixed the issue and gave me nice smooth movement again.

    I added an old BFG 8800GTS 640MB OC card in to add two additional 1280x1024 monitors for the last two clients so each slave gets their own monitor. I was surprised it could handle the two clients, but it does without issue. The two on the 8800 had to stay at good, but this allowed me to up the other two clients on the 670 to High and still have nice fluid movement. However, the noise and heal will probably force me to upgrade 8800.

    With both cards and each client full-screen on it's own monitor I get the following resource utilizations at 2am in Orgrimmar:
    - GTX 670 - GPU load of 60% or less, with an MCU that was never over 25%.
    - 8800GTS - GPU load of 75% or less.
    - RAM - 1GB for the main, 725MB for each slave.
    - CPU - Averages 45%, peaks at 75%.

    The CPU was by far the biggest Constraint. I tried several CPU distributions to try and keep each CPU instance from topping out, which caused performance issues, but no matter what I did some were always peaking, and some were really low. In the end I assigned the main to all 8 instances, and then assigned each slave to 1 instance on two different cores. This worked well and really smoothed out the CPU graph and pretty much eliminated the topping out.

    After playing WoW on 5 PCs for several years before taking a break it just shocks me that I can do 5 full-screen monitors / large windows on a single video card with very reasonable settings. A single PC and ISBoxer will make multi-boxing much more enjoyable than my previous setup.

    Thanks for all the help guys, especially Ualaa and MiRai. Your posts really helped me narrow down my issues quickly and got me up and running fast with very little hassle. I really appreciate it!

    -spher0boom

  9. #19

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    Can anyone tell me if launching and playing on the same monitor still a best practice to avoid performance issues? The post I found was quite old, and I wondered if I might have done something else to fix the problem and not realized it?
    If there was a post that said it should be on the same monitor for performance reasons, it would have been referring to limitations described here: http://isboxer.com/wiki/GPU_Management. Same monitor should only matter if you're using Windows XP (or earlier) OR the monitors in question are handled by different GPUs. For example after you added your second GPU, you wouldn't want one to cross from one GPU to the other, because it would incur a significant performance penalty (documented under GPU Management, and also documented by Microsoft at a link provided in my GPU Management article).

    As far as your CPU being so much of an issue, did you consider the effect of Addons? Depending on your WoW Addons, disabling them could smooth out your CPU usage a bit
    Lax
    Author of ISBoxer
    Video: ISBoxer Quick Start

  10. #20

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    Thank you for the link, I missed that. I should have checked the ISBoxer site first, since you generally document things very well ... my fault

    Quote Originally Posted by Lax View Post
    As far as your CPU being so much of an issue, did you consider the effect of Addons? Depending on your WoW Addons, disabling them could smooth out your CPU usage a bit
    The only add-on I had enabled was the ISBoxer add-on. I was debating on a CPU upgrade, but turning the other add-ons back on may make that decision for me

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