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  1. #1

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    The reason they removed /follow is actually to combat bots. Think about it this way.

    A bot that automatically /follows a player skips all the more advanced but easier to predict tile systems a more advanced bot uses.

    This means that any pattern system they implement will miss them.

    What pattern system? Something I'll address here.


    Lets say for each account and character the server records an array of floats for X, Y and Z. These are the character locations, or plots if you prefer, for a time and place. For each event that is deemed worthy (such as stopping mid flight for example), a plot is recorded.

    Then as the plots are recorded against new events a pattern recognition test is done against N number of previous plots where N is Blizzard's discretion. This could be designed on the client side as a simple numerical comparison that gives no identification of what it does. While those guys who run bot forums may disagree, reverse engineering the code gives them no heads up as to what an ambiguous piece of code does. They'll just placate their customer base by stating 'no, it doesn't do this' when they actually have no idea.

  2. #2

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    Quote Originally Posted by MadMilitia View Post
    The reason they removed /follow is actually to combat bots. Think about it this way.

    A bot that automatically /follows a player skips all the more advanced but easier to predict tile systems a more advanced bot uses.

    This means that any pattern system they implement will miss them.

    What pattern system? Something I'll address here.


    Lets say for each account and character the server records an array of floats for X, Y and Z. These are the character locations, or plots if you prefer, for a time and place. For each event that is deemed worthy (such as stopping mid flight for example), a plot is recorded.

    Then as the plots are recorded against new events a pattern recognition test is done against N number of previous plots where N is Blizzard's discretion. This could be designed on the client side as a simple numerical comparison that gives no identification of what it does. While those guys who run bot forums may disagree, reverse engineering the code gives them no heads up as to what an ambiguous piece of code does. They'll just placate their customer base by stating 'no, it doesn't do this' when they actually have no idea.


    well we all know this just they said yes it was to stop bots but they was happy with us out of random bg's and they said this a few times. does it mean its not going to be back every? well am sure we find out.

    If i does come back then its probs be bind on battlenet or something silly.




  3. #3

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    Quote Originally Posted by ebony View Post
    well we all know this just they said yes it was to stop bots but they was happy with us out of random bg's and they said this a few times. does it mean its not going to be back every? well am sure we find out.

    If i does come back then its probs be bind on battlenet or something silly.

    Who knows really. IMO they are probably regretting those comments right about now.

    Not to say their plan isn't working mind. Once Bashiok said that they are looking to push the botters into a more elaborate system which to me screams 'TILES' so they can catch them with pattern recognition.

    That means in order for /follow to exist it will be tied to bnet or realID. But for them to implement something like that just for us is debatable. Are our numbers that big? If they do implement it you know the answer. If they don't, you also know the answer.

  4. #4

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    Quote Originally Posted by MadMilitia View Post
    Who knows really. IMO they are probably regretting those comments right about now.

    Not to say their plan isn't working mind. Once Bashiok said that they are looking to push the botters into a more elaborate ssystem which to me screams 'TILES' so they can catch them with pattern recognition.

    That means in order for /follow to exist it will be tied to bnet or realID. But for them to implement something like that just for us is debatable. Are our numbers that big? If they do implement it you know the answer. If they don't, you also know the answer.

    so we won't no the answer intill we see it. They will nerver tell us like how the removed it on the very last ptr patch before the patch went live. There no way to test battlenet on ptr do we have to try it.




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