The alternative that you have is to become good with a particular class/spec and make a difference that way. I play 11 classes and more than 20 specs, solo. And 4 of them I master enough to make a difference, provided I have equal gear. My win/loss ratio is significantly higher on those toons as well. On the other specs I have a feeling that I still contribute, but can't make a difference, and thus do not feel that sense of power.
I'm not talking about gladiator viable, I'm talking about carrying a random bg team and make the difference (i.e. relative to the skillcap in random bgs).
What blizzard did was taking away your I-win button to a certain extend. Some players are still able to be successful in random bg's, after the removal of /follow, while still respecting the ToS. The reality is though (from why experience with other multiboxers), that they don't exceed the average skill/knowledge of the average random bg player. And multiboxing in my opinion has always been about the principle that once you master 1 toon, you take on the challenge to gain control of multiple toons. Not the other way around where numbers/ 1 I win button compensates for the lack of skill/knowledge. This is based on my experience with the multiboxers I have met, which not necessarily means this is true for the whole spectrum.
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