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  1. #1

    Default EQ2 .. Get to 20 the lazy way

    I found this video ( http://www.youtube.com/watch?v=fE7uOXXAH3g )and gave it a try ( skip the first part and watch the greater faydark portion ).. real easy to get to.. just take a bell to GF and its right down the ramp. I got here at level 10..leveled to 15 in about 15 minutes or so with rested exp. After 16, exp slows down a a lot.. but if you have mercs you can go afk and watch a movies..some TV.. read a book..whatever..come back later and you will have done some nice..legal..afk leveling 8)

    I need to add that this turns grey at 18 .. but getting to 18 is super fast.. you could probably come here at level 8 or 9. I like to get to 20 fast on new toons so I can use the dungon finder 8)
    Last edited by Lyonheart : 05-08-2013 at 09:09 PM
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  2. #2

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    I see people afk all the time in Sinking Sands along the orc highway near the camps. A lot of orcs spawn and wander down the old riverbed. I would be hesitant to do this, but it does seem a bit odd that EQ2 doesn't have an AFK timer and log you out.

    Dungeon finder is a bit wonky. I have queued up as a group and at times, not had all of my group get to go. There were other people in the group instead of just me.

    For fast leveling Dungeon Maker is where it's at. I made my own dungeon and tested all sorts of things out. Level of mob had no impact on exp, just tier and rarity. Buffs and debuffs had no impact on exp, just number of tokens at the end. A group of three with a sk merc for a 4 man team increased the tier by one level and boost the xp by 40% vs normal gains. Any more than 4 and the mobs become raid tier and will start one shotting you. Anyway I leveled a ton over the last double xp weekend. Each mob was giving just over 600xp (rested, potion, xp weekend) and I made them all in groups of 4 so each pull was 2400 xp. Dungeon Maker will cap the xp reward at 1.99 levels. So you can gain at most one level and be one kill away from a second so you have to keep an eye on how many to kill before exiting.

    It won't cap the exp for AA though I ran my dungeon all the way to the end with 100% aa and earned around 280k. Some toons earned 10 aa. Lower levels earned as many as 30. A full clear took about 20-22 minutes to clear. My 1 hour xp potions wouldn't quite make it to the end of the third run.

  3. #3

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    i zoned into a DM a few times and got my ass handed to me lol.. so I need to make my own?
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  4. #4

    Default

    DM is kinda goofy to begin with. When it started, it was "balanced" for using avatars, not your own character. There was some exploiting going on when the latest expansion launched that let low level characters in experimental gear take on 10000 mobs at once and power farm xp/aa. This is why they capped the exp to 1.999 levels. Also if you join with enough characters that it starts to up-tier the mobs, the mobs get super hard super fast.

    The Shadowknight merc is crazy powerful in DM. It will one shot anything pretty much even up-tiered bosses if it lands a crit. She hits for 130k-180k. Always double attacks and 50% of the time lands a triple attack. If she crits, she can do 750k damage in one swing. If she had AOE attack then it would be game over.

    Here is a vid I just made a few minutes ago and uploaded. 16,600xp in under five minutes in the dungeon I made a while ago. I just had rested xp, no potions, no server bonus, not even a veteran boost. So you can see if you start tossing in potions, veteran bonuses, double xp weekends, it can get pretty crazy on the amount of xp you can get from Dungeon Maker. The only trick is to see how much exp you need to level and do a quick calculation on how many mobs/groups you need to kill so you don't cap and waste time.

    http://www.youtube.com/watch?v=JgKd2...ature=youtu.be

    I could make this even better by using rare mobs instead of normal but you only get to place four or five of them. I have enough tokens to buy about 20 or more.

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