Hey thanks Ugh, that's good to hear!

Quote Originally Posted by Baltyre View Post
Maybe you can just activate x264 if a specified dll is in the same directory ?
By the way, when we activate the "rewind" button, can we postpone encoding to not ruin cpu perf during a game ?
Yeah there is an option in the optional settings menu tab called "Delay Post Processing". With this enabled, the buffer contents are simply written to disk and no processing/encoding will happen. Currently the processing of this data is started automatically when you exit the hooked game, however this is proving to be unreliable, so we are changing this batch processing of dumped buffers to be manually controllable via a new menu button.